LibGodotSharp.Android
4.0.5
dotnet add package LibGodotSharp.Android --version 4.0.5
NuGet\Install-Package LibGodotSharp.Android -Version 4.0.5
<PackageReference Include="LibGodotSharp.Android" Version="4.0.5" />
paket add LibGodotSharp.Android --version 4.0.5
#r "nuget: LibGodotSharp.Android, 4.0.5"
// Install LibGodotSharp.Android as a Cake Addin #addin nuget:?package=LibGodotSharp.Android&version=4.0.5 // Install LibGodotSharp.Android as a Cake Tool #tool nuget:?package=LibGodotSharp.Android&version=4.0.5
<br /> <p align="center"> <a href="https://github.com/RhubarbVR/LibGodotSharp"> <img src="Assets/icon.png" alt="LibGodotSharp-Logo" width="80" height="80"> </a>
<h3 align="center">LibGodotSharp</h3>
<p align="center"> Made by the RhubarbVR Team </p> </p>
About The Project
LibGodotSharps's core is built on the versatile Net Standard 2, which allows for seamless integration with either the Net Framework or Net Core/.Net, accommodating the preferences of all users.
Used by
Preview
Usage
To begin using LibGodotSharp, simply copy the template folder and take note that if you're using Android, the package ID should be changed. Once you've completed these steps, you're ready to start utilizing Godot as a library!
Todo
- Web Support
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0-android31.0 is compatible. net7.0-android was computed. net7.0-android33.0 is compatible. net8.0-android was computed. |
-
net6.0-android31.0
- Xamarin.AndroidX.Activity (>= 1.6.1.1)
- Xamarin.AndroidX.Annotation (>= 1.5.0.2)
- Xamarin.AndroidX.Core (>= 1.9.0.2)
- Xamarin.AndroidX.Fragment (>= 1.5.5.1)
-
net7.0-android33.0
- Xamarin.AndroidX.Activity (>= 1.6.1.1)
- Xamarin.AndroidX.Annotation (>= 1.5.0.2)
- Xamarin.AndroidX.Core (>= 1.9.0.2)
- Xamarin.AndroidX.Fragment (>= 1.5.5.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.