Kunc.RiotGames.Api 0.13.0

Prefix Reserved
dotnet add package Kunc.RiotGames.Api --version 0.13.0
                    
NuGet\Install-Package Kunc.RiotGames.Api -Version 0.13.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Kunc.RiotGames.Api" Version="0.13.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Kunc.RiotGames.Api" Version="0.13.0" />
                    
Directory.Packages.props
<PackageReference Include="Kunc.RiotGames.Api" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Kunc.RiotGames.Api --version 0.13.0
                    
#r "nuget: Kunc.RiotGames.Api, 0.13.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Kunc.RiotGames.Api&version=0.13.0
                    
Install Kunc.RiotGames.Api as a Cake Addin
#tool nuget:?package=Kunc.RiotGames.Api&version=0.13.0
                    
Install Kunc.RiotGames.Api as a Cake Tool

Kunc.RiotGames.Api

Nuget

How to Use

using Kunc.RiotGames.Api;
using Microsoft.Extensions.DependencyInjection;

var services = new ServiceCollection()
    .AddRiotGamesApi(c => c.ApiKey = "RGAPI-...")
    .BuildServiceProvider();
IRiotGamesApi api = services.GetRequiredService<IRiotGamesApi>();
// or
IRiotGamesApi api = RiotGamesApi.Create(c => c.ApiKey = "RGAPI-...");

var account = await api.RiotAccountV1.GetAccountByRiotIdAsync(Regions.EUROPE, "AoshiW#IRON");
Console.WriteLine($"Account: {account.GetRiotId()}");

var summoner = await api.LolSummonerV4.GetSummonerByPuuidAsync(Regions.EUN1, account.Puuid);
Console.WriteLine();
Console.WriteLine("Ranks:");
var entries = await api.LolLeagueV4.LeagueEntriesForSummonerAsync(Regions.EUN1, summoner.Puuid);
foreach (var entry in entries)
{
    Console.WriteLine($"{entry.QueueType}: {entry.ToRank()}");
}

If you created an instance of RiotGamesApi using the RiotGamesApi.Create(...) method, then save the instance and reuse it. If you keep creating new instances then some features may not work properly.

Features

Rate limiting

The rate limiter is automatically set according to your api key.

Caching

The HybridCache is used as the caching provider, so by default it is only cached in memory, if you want an out-of-process cache, register IDistributedCache service to ServiceCollection. It's also disabled by default in this project, so you have to enable it first. (Why is it disabled? Short answer: there is no universal setting, so it is better to let everyone set it up themselves.)

How to enable caching:

  1. Add some IDistributedCache service
  2. you can enable it globally for all endpoints by setting DefaultCacheEntryOptions.
  3. you can enable/modify it only for some endpoints using MethodCacheEntryOptions[] (per endpoint setting takes precedence over global)
// optionally adding some IDistributedCache .. for example Redis
Services.AddStackExchangeRedisCache(o => 
{
    o.Configuration = "connection string";
});

// configuration 
Services.AddRiotGamesApi(c =>
{
    c.ApiKey = "RGAPI-...";
    
    // global
    c.DefaultCacheEntryOptions = new HybridCacheEntryOptions() { ... };
    
    // per endpoint (the endpoint url is used as the key)
    c.MethodCacheEntryOptions["/riot/account/v1/accounts/by-riot-id/{gameName}/{tagLine}"] = new HybridCacheEntryOptions() { ... };
})

Other useful things

Customizing JSON deserialization

The library allows to access the JsonSerializerOptions instance which is used for deserializing JSON into a class. So if there is some problem with the deserialization (e.g.: the property is of type int but Riot returns a number in decimal format: 5.0), you can change it with:

Services.AddRiotGamesApi>(c =>
{
    c.ApiKey = "RGAPI-...";

    c.JsonSerializerOptions = new JsonSerializerOptions()
    {
        Converters = { new DoubleToIntConverter() }
    };
});

Disclaimer

Kunc.RiotGames.Api isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.13.0 217 5/15/2025
0.12.0 139 4/18/2025
0.11.0 170 3/22/2025
0.10.0 154 3/11/2025
0.9.0 121 2/25/2025
0.8.0 119 2/20/2025
0.7.0 131 2/12/2025
0.6.0 107 1/22/2025
0.5.0 108 1/17/2025
0.4.0 110 11/29/2024
0.1.4 141 6/28/2024
0.1.3 131 6/18/2024
0.1.2 132 6/2/2024
0.1.1 138 4/24/2024