GoldSrcSprite 1.0.1

dotnet add package GoldSrcSprite --version 1.0.1                
NuGet\Install-Package GoldSrcSprite -Version 1.0.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GoldSrcSprite" Version="1.0.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GoldSrcSprite --version 1.0.1                
#r "nuget: GoldSrcSprite, 1.0.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GoldSrcSprite as a Cake Addin
#addin nuget:?package=GoldSrcSprite&version=1.0.1

// Install GoldSrcSprite as a Cake Tool
#tool nuget:?package=GoldSrcSprite&version=1.0.1                

GoldSrcSprite

GoldsrcSprite is a simple .NET Standard library to handle GoldSrc engine sprite (.spr) files.

Usage Examples

// Load sprite
var sprite = GoldSrcSprite.FromFile("sprite.spr");

// Get bitmap of the first frame
using(var bmp = sprite.Frames[0].GetBitmap()) {
	// Save as bmp
    bmp.Save("sprite.bmp");
}

// Save sprite
sprite.SaveToFile("sprite.spr");

About .spr files

The format itself is flexible, however keep in mind that game engines might not load the most extreme cases.

  • A sprite can only use 256 colors with it's own palette
  • Can specify how the sprite should be oriented and rendered
  • Each sprite can contain multiple frames
  • Each frame share the same palette
  • Each frame can be different sizes and have a different center origin point
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.1 866 10/14/2018
1.0.0 736 10/14/2018

* Fixed issue when getting bitmap from frame with stride padding