Geodesy 4.1.0
dotnet add package Geodesy --version 4.1.0
NuGet\Install-Package Geodesy -Version 4.1.0
<PackageReference Include="Geodesy" Version="4.1.0" />
paket add Geodesy --version 4.1.0
#r "nuget: Geodesy, 4.1.0"
// Install Geodesy as a Cake Addin #addin nuget:?package=Geodesy&version=4.1.0 // Install Geodesy as a Cake Tool #tool nuget:?package=Geodesy&version=4.1.0
This is a C# class library containing some very basic geodesic algorithms.
It is based on work by Mike Gavaghan and has been enhanced by me to cover
also some variants of Mercators projection of the earth to flat maps. I cover
Spherical and Elliptical Mercator projections, mapping the earth to a single
flat map. I also handle the Universal Transverse Mercator (UTM) projection,
dividing the earth into smaller grids which are then each mapped to a flat map.
Finally - based on UTM - I implement an algorithm to put a finer grain mesh
over the mapped area of the earth to be able to classify a geo-location by a
discrete globally unique mesh number. This is done in order to facilitacte the
application of some discrete algorithms - especially in the area of
machine learning - on geo locations.
Product | Versions Compatible and additional computed target framework versions. |
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.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
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.NETFramework 4.5
- No dependencies.
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.NETStandard 2.0
- No dependencies.
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net5.0
- No dependencies.
NuGet packages (4)
Showing the top 4 NuGet packages that depend on Geodesy:
Package | Downloads |
---|---|
Asv.Mavlink
Mavlink .NET library for vehicle control Px4, Ardupilot |
|
Asv.Mavlink.Vehicle
Mavlink library for .NET 6.0, .NET 7.0 for vehicle control Px4, Ardupilot |
|
Asv.Gnss
GNSS library for parsing RTCMv2, RTCMv3, NMEA and control recievers througt SBF, ComNav, UBX protocols for .NET |
|
ETAPredictor
Predict ETA of vehicles as they travel to stops on routes that generally repeat. Suitable for busses/shuttles on campuses, at airports, etc... Provide the location of known stops, along with live (or historical) GPS data from vehicles, and the model will provide a table of ETAs for each stop. The model is intended to be very lightweight in terms of compute, eschewing processing heavy AI for a simple statistical approach based on historical ETA based on current vehicle location. It also takes into account current speeds compared to historical speeds so that things like traffic are (naively) taken into account. Data older than 5 days is automatically purged so the model does not consume mode and more memory over time. |
GitHub repositories
This package is not used by any popular GitHub repositories.
- Version 2 drops PCL builds in favour of .NET standard
- Version 3 switches to .NET Standard multi-target build
- Version 4 builds also for net5.0
- Version 4.1 fixes a bug for mesh calculations on the southern hemisphere.