GameTimer 2.2.0

Some handy Monogame timer objects that can be used for time effects like hiererchical time, slowdown, speedup, hitpause, etc.

Install-Package GameTimer -Version 2.2.0
dotnet add package GameTimer --version 2.2.0
<PackageReference Include="GameTimer" Version="2.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameTimer --version 2.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameTimer, 2.2.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameTimer as a Cake Addin
#addin nuget:?package=GameTimer&version=2.2.0

// Install GameTimer as a Cake Tool
#tool nuget:?package=GameTimer&version=2.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

NuGet packages (20)

Showing the top 5 NuGet packages that depend on GameTimer:

Package Downloads
MenuBuddy
MonoGame library for menus and game state management
RenderBuddy
MonoGame library to simplify drawing normal-mapped images
FontBuddy
Put some text on the screen easier with MonoGame
FlashCards
MonoGame library for making little flashcard games
InsertCoinBuddy
A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.) and tracks number of credits.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
2.2.0 151 1/11/2021
2.1.0 265 9/9/2020
2.0.0 906 10/23/2018
1.0.8 660 2/3/2018
1.0.7 596 1/23/2018
1.0.6 556 1/20/2018
1.0.5 551 1/12/2018
1.0.4 562 10/18/2017
1.0.3 556 10/3/2017
1.0.2 528 9/19/2017
1.0.1 957 4/23/2016