FFME.Windows
4.4.350
.NET 5.0
.NET Framework 4.6.1
dotnet add package FFME.Windows --version 4.4.350
NuGet\Install-Package FFME.Windows -Version 4.4.350
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FFME.Windows" Version="4.4.350" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FFME.Windows --version 4.4.350
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: FFME.Windows, 4.4.350"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FFME.Windows as a Cake Addin
#addin nuget:?package=FFME.Windows&version=4.4.350
// Install FFME.Windows as a Cake Tool
#tool nuget:?package=FFME.Windows&version=4.4.350
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Here is a quick guide on how to get started.
- Open Visual Studio (v2019 recommended), and create a new WPF Application. Target Framework must be .Net 5.0 or above.
- Install the NuGet Package from your Package Manager Console:
PM> Install-Package FFME.Windows
- You need FFmpeg shared binaries (64 or 32 bit, depending on your app's target architecture). Build your own or download a compatible build from FFmpeg Windows Downloads.
- Your FFmpeg build should have a
bin
folder with 3 exe files and some dll files. Copy all those files to a folder such asc:\ffmpeg
- Within you application's startup code (
Main
method), setUnosquare.FFME.Library.FFmpegDirectory = @"c:\ffmpeg";
. - Use the FFME
MediaElement
control as any other WPF control. For example: In yourMainForm.xaml
, add the namespace:xmlns:ffme="clr-namespace:Unosquare.FFME;assembly=ffme.win"
and then add the FFME control your window's XAML:<ffme:MediaElement x:Name="Media" Background="Gray" LoadedBehavior="Play" UnloadedBehavior="Manual" />
- To play files or streams, simply call the asynchronous
Open
method:await Media.Open(new Uri(@"c:\your-file-here"));
.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0-windows7.0 is compatible. |
.NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 is compatible. net481 was computed. |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
-
.NETFramework 4.6.1
- FFmpeg.AutoGen (>= 4.4.0)
-
.NETFramework 4.8
- FFmpeg.AutoGen (>= 4.4.0)
-
net5.0-windows7.0
- FFmpeg.AutoGen (>= 4.4.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on FFME.Windows:
Repository | Stars |
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Decimation/SmartImage
Reverse image search tool (SauceNao, IQDB, Ascii2D, trace.moe, and more)
|
|
Milkitic/Osu-Player
A multifunctional media player for osu and osuer. Modern interface with WPF.
|
|
AntonyCorbett/OnlyM
Simple Media Player (audio, video and images) for use in meetings.
|
Version | Downloads | Last updated |
---|---|---|
4.4.350 | 23,091 | 6/5/2021 |
4.3.340 | 2,976 | 11/28/2020 |
4.2.330 | 12,566 | 12/28/2019 |
4.2.320 | 1,866 | 11/16/2019 |
4.1.310 | 7,466 | 7/1/2019 |
4.1.300 | 2,678 | 4/19/2019 |
4.1.290 | 888 | 3/31/2019 |
4.1.280 | 5,343 | 3/17/2019 |
4.0.270 | 7,987 | 9/24/2018 |
4.0.260 | 2,008 | 6/3/2018 |
4.0.250 | 1,553 | 5/20/2018 |
3.4.240 | 1,604 | 4/25/2018 |
3.4.230 | 2,237 | 3/29/2018 |
3.4.220 | 1,176 | 3/7/2018 |
3.4.210 | 1,114 | 2/19/2018 |
3.4.200 | 1,294 | 2/3/2018 |
3.4.0.2-rc1 | 825 | 2/1/2018 |
3.4.0.2-b9 | 849 | 1/18/2018 |
3.4.0.2-b7 | 954 | 1/8/2018 |
3.4.0.2-b6 | 1,095 | 12/14/2017 |
3.4.0.2-b5 | 846 | 12/12/2017 |
3.4.0.2-b4 | 836 | 12/12/2017 |
3.4.0.2-b3 | 857 | 12/11/2017 |
3.4.0.2-b2 | 745 | 12/11/2017 |
This is a release package of the Floyd Engine build referencing bindings to FFmpeg version 4.4
This package does not contain the required FFmpeg binaries. Please refer to the following URL for instructions on how to obtain the binaries: https://github.com/unosquare/ffmediaelement
Release details: https://github.com/unosquare/ffmediaelement/milestone/16?closed=1