EnginePseudo3D.TextureLib
1.1.2
dotnet add package EnginePseudo3D.TextureLib --version 1.1.2
NuGet\Install-Package EnginePseudo3D.TextureLib -Version 1.1.2
<PackageReference Include="EnginePseudo3D.TextureLib" Version="1.1.2" />
<PackageVersion Include="EnginePseudo3D.TextureLib" Version="1.1.2" />
<PackageReference Include="EnginePseudo3D.TextureLib" />
paket add EnginePseudo3D.TextureLib --version 1.1.2
#r "nuget: EnginePseudo3D.TextureLib, 1.1.2"
#addin nuget:?package=EnginePseudo3D.TextureLib&version=1.1.2
#tool nuget:?package=EnginePseudo3D.TextureLib&version=1.1.2
Game2_5D - Texture Library
Texture Library is a additional library used for creating and using Textures.
Requirements
- .NET 8.0 or later
- Visual Studio or any other .NET-compatible IDE
Installation
- Clone the repository:
git clone git@github.com:Speyd/Game2_5D.git cd Game2_5D\TextureLib
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
-
net8.0
- EnginePseudo3D.DataPipes (>= 1.0.3)
- EnginePseudo3D.ScreenLib (>= 1.0.3)
- SixLabors.ImageSharp (>= 3.1.7)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on EnginePseudo3D.TextureLib:
Package | Downloads |
---|---|
EnginePseudo3D.Core
This is an engine that uses raycasting method and SFML framework to render the scene. This project implements most of the mechanics for writing the game. Designed for quick setup and easy integration into your code! |
|
EnginePseudo3D.MapLib
This is a library for creating and using a world map. |
|
EnginePseudo3D.ProtoRender
This is a library for using interfaces related to rendering. |
|
EnginePseudo3D.PartsWorldLib
This is a library for creating and re-creating world parts (floor, etc.) |
|
EnginePseudo3D.AnimationLib
This is a library for playing frame list animations. |
GitHub repositories
This package is not used by any popular GitHub repositories.