Dev.Terminals 2.1.0

dotnet add package Dev.Terminals --version 2.1.0
NuGet\Install-Package Dev.Terminals -Version 2.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Dev.Terminals" Version="2.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Dev.Terminals --version 2.1.0
#r "nuget: Dev.Terminals, 2.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Dev.Terminals as a Cake Addin
#addin nuget:?package=Dev.Terminals&version=2.1.0

// Install Dev.Terminals as a Cake Tool
#tool nuget:?package=Dev.Terminals&version=2.1.0

Nuget downloads Nuget Build status spell check coverage License: MIT

<center>

Dev Terminals

Report Bug . Request Feature

</center>

This is a wrapper of the native OS terminal that can execute many commands and track command result.

<details> <summary>Table of Contents</summary>

  1. About The Project
  2. Getting Started
  3. Usage
  4. Contributing
  5. License
  6. Contact

</details>

About The Project

This project can be used for executing command in a terminal from a .NET project. You can use this library as a single command execution or continuously executing command in a single process (Terminal).

Features

  • Command class - wrapper of the native Process class.
  • Terminal class - class that start a terminal Process (by using the Command class to start cmd or sh) and can continuously send commands to the terminal.
  • Static class Dev.Terminals.Shells that contain single instance of Terminal and static methods for easier working with the static Terminal.

Getting Started

Dependencies

No external dependencies

Installation

You can install Dev.Terminals with NuGet:

dotnet add package Dev.Terminals 

Usage

Basic

Shell

The Shells class provide static methods for quick start and easy usage. The class provides singleton instance of a Terminal, that can be overridden.

NOTE: Use the using static Dev.Terminals.Shell to easily access the static methods.

using static Dev.Terminals.Shells;

// Execute a string command in the default system shell
Shell("ping localhost");

// Do not output the information to the standard output(Host/Console)
var result = Shell("echo My Test", new ShellOptions { AutoHostOutput = false });

result.Output // My Test

// Execute in a specific folder
Shell("echo My Test", new ShellOptions { WorkingDirectory = "c:\\" });

// Execute several command in the default system shell
Shell(
  TerminalCommandFactory.Cd("/src") &&
  TerminalCommandFactory.Parse("ls .", LogLevel.Info, result => Console.WriteLine(result.Output)) &
  TerminalCommandFactory.Parse("ping ...", LogLevel.Message, null));

Change the singleton terminal instance

DefaultTerminal = CreateDefaultTerminal(
	logLevel: LogLevel.Message,
	logPrefix: "My Terminal",
	workingDirectory: "c:\\My Folder",
	noColor: true,
	environmentVariables: new Dictionary<string, string>
	{
	  { "MYVAR", "Test" }
	});
	
Shell("echo %MYVAR%");

// Output:
// My Terminal: Test

Command

Creates and starts a Process

Command.CreateAndStart(
	string commandPath,
	string arguments,
	string? workingDirectory,
	LogLevel? outputLogLevel)
using var command = Command.CreateAndStart(
      commandPath: "node.exe",
      arguments: "--version",
      workingDirectory: "c:\\",
      outputLogLevel: LogLevel.Debug
);

Console.WriteLine(command.HasExited); // false

// Wait for the process to complete!
command.WaitForResult();

// Throws exception when Exit Code is not 0
command.EnsureExitCodeIs(0);

Console.WriteLine(command.HasExited); // true
Console.WriteLine(command.ExitCode); // 1
Console.WriteLine(command.TextOutput); // v20.11.1

Create, executes, and wait for a Command

using var command = Command.CreateAndWait(
      commandPath: "cmd.exe",
      arguments: "/c \"....\""
);

Console.WriteLine(command.HasExited); // true

Terminal

An InProcess terminal window that can execute multiple commands

// The linux `/bin/sh` shell syntax
var syntax = new UnixShSyntax();

// The windows `cmd.exe` shell syntax
var syntax = new WindowsCmdSyntax();

// Select one of the above depending on the OS
var currentOsSyntax = TerminalFacade.DefaultTerminalSyntax;

// create a terminal as the system default shell
using var terminal = new Terminal(currentOsSyntax, consoleLogLevel: LogLevel.Verbose, workingDirectory: "c:\\");

// execute command
var result = terminal.Execute(TerminalCommandFactory.Parse("ping localhost"));

// async execute command
var result2 = await terminal.ExecuteAsync(
	TerminalCommandFactory.Parse("ping localhost"));

Contributing

The library is open for contribution by the community.

File Structure

Example folder structure:

|- .github/                                #-> pipeline
|- src/
   |- Dev.Terminals/                       #-> project sources
      |- Commands/                         #-> The Command class files (`Process` class wrapper)
	  |- Loggers/                          #-> classes that implement IOutput and are used to log messages (ex: to Console or to MemoryStream) 
	  |- Syntax/	                       #-> classes that describe terminal specifics (sh, bash, cmd, etc)
	  |- Shells.cs                         #-> static methods for easier work with Terminal
	  |- Terminal.cs                       #-> the terminal class
	  |- TerminalCommand.cs                #-> describes terminal command
	  |- TerminalCommandFactory.cs         #-> create terminal commands
   |- Dev.Tests/                           #-> unit tests   
   |- Dev.Terminals.sln                    #-> solution file

License

Distributed under MIT License. See LICENSE.txt for more information.

Contact

Rosen Kolev - rosen.kolev@hotmail.com

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.1.0 132 3/22/2024
2.0.0 85 3/18/2024