DX9OverlayAPIWrapper 1.2.0

dotnet add package DX9OverlayAPIWrapper --version 1.2.0                
NuGet\Install-Package DX9OverlayAPIWrapper -Version 1.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DX9OverlayAPIWrapper" Version="1.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add DX9OverlayAPIWrapper --version 1.2.0                
#r "nuget: DX9OverlayAPIWrapper, 1.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install DX9OverlayAPIWrapper as a Cake Addin
#addin nuget:?package=DX9OverlayAPIWrapper&version=1.2.0

// Install DX9OverlayAPIWrapper as a Cake Tool
#tool nuget:?package=DX9OverlayAPIWrapper&version=1.2.0                

DX9-Overlay-API-Wrapper

A fork of JohnnyCrazy's .NET wrapper (https://github.com/JohnnyCrazy/DX9-Overlay-API-Wrapper/tree/master/DX9OverlayWrapper) with the purpose of creating a NuGET package (and possibly translating some of the German documentation to English)

Get it on NuGET: https://www.nuget.org/packages/DX9OverlayAPIWrapper/

=======================

A .NET Wrapper for the DX9-Overlay-API

Usage Example
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
using System.Threading;
using DX9OverlayAPIWrapper;

namespace DX9OverlayWrapperTest
{
    class Program
    {
        static void Main(string[] args)
        {
            DX9Overlay.SetParam("process", "GFXTest.exe");
            DX9Overlay.DestroyAllVisual(); // Remove any pre-existing visuals
            TextLabel text = new TextLabel("Arial", 20, TypeFace.None, new Point(5, 5), Color.Red, "Test123", true, true);
            Thread.Sleep(5000);
            text.Text = "Text2"; // Update text
            Thread.Sleep(5000);
            text.Color = Color.Cyan; // Update color
            Thread.Sleep(5000);
            text.Destroy(); // Remove the text
        }
    }
}

Product Compatible and additional computed target framework versions.
.NET Framework net40 is compatible.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.0 1,281 2/24/2019
1.1.0 1,172 2/15/2019
1.0.0 1,157 2/8/2019

TextLabel's FontSize property now actually responds to the setter and updates the in-game text