dotnet add package BelotGameEngine --version 1.1.0
NuGet\Install-Package BelotGameEngine -Version 1.1.0
<PackageReference Include="BelotGameEngine" Version="1.1.0" />
paket add BelotGameEngine --version 1.1.0
#r "nuget: BelotGameEngine, 1.1.0"
// Install BelotGameEngine as a Cake Addin #addin nuget:?package=BelotGameEngine&version=1.1.0 // Install BelotGameEngine as a Cake Tool #tool nuget:?package=BelotGameEngine&version=1.1.0
Belot card game engine written in C#. Belot (Bridge-Belot or Belote) is a 32-card, trick-taking game popular in Bulgaria, France, Armenia, Croatia, Cyprus, Greece, Moldova, North Macedonia and also in Saudi Arabia.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed.|
|.NET Core||netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard2.0 is compatible. netstandard2.1 was computed.|
|.NET Framework||net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen40 was computed. tizen60 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
- No dependencies.
This package is not used by any NuGet packages.
This package is not used by any popular GitHub repositories.
- A lot of performance optimizations - 33% faster code
- Few bugs fixed