parkitool 1.2.0

dotnet tool install --global parkitool --version 1.2.0                
This package contains a .NET tool you can call from the shell/command line.
dotnet new tool-manifest # if you are setting up this repo
dotnet tool install --local parkitool --version 1.2.0                
This package contains a .NET tool you can call from the shell/command line.
#tool dotnet:?package=parkitool&version=1.2.0                
nuke :add-package parkitool --version 1.2.0                

Parkitool

A set of tools that help with modding Parkitect. Setting up .csproj downloading parkitect assemblies and configuring output path to the mods directory.

Install

This is installed as a dotnet tool and it should be avalible from teh path once installed from nuget.

https://www.nuget.org/packages/parkitool/

dotnet tool install --global parkitool

Configuration

parkitect.json

{
  "name": "<mod_name>",
  "folder": "<mod_folder>",
  "version": "v1.0.0",
  "workshop": "<workshop_id>",
  "author": "<author>",
  "description": null,
  "preview": "<preview_image>",
  "assemblies": [
    "System",
    "System.Core",
    "System.Data",
    "UnityEngine",
    "UnityEngine.AssetBundleModule",
    "UnityEngine.CoreModule",
    "Parkitect",
    "UnityEngine.PhysicsModule"
    ...
    <assemblies>
  ],
  "assets": [
    "assetbundle/**",
    ...
    <assets>
  ]
}

Commands

parkitool install -u <steam_username> -p <steam_password>

Downloads parkitect into a hidden folder and setups up hint paths to point to parkitect assemblies. output path is determine first by folder then by project name.

Connecting to Steam3... Done!
Logging '<steam_username>' into Steam3...Disconnected from Steam
Please enter your 2 factor auth code from your authenticator app: tj7ry
Retrying Steam3 connection... Done!
Logging '<steam_username>' into Steam3... Done!
Download Parkitect ...
Got 179 licenses for account!
Got session token!
Got AppInfo for 453090
Using app branch: 'public'.
Got depot key for 453094 result: OK
Downloading depot 453094 - Parkitect Linux
Got CDN auth token for steamcontent.com result: OK (expires 5/31/2020 1:21:58 AM)
 00.02% .Parkitect/Game/Parkitect_Data/Managed/UnityEngine.SpriteShapeModule.dll
 00.24% .Parkitect/Game/Parkitect_Data/Managed/UnityEngine.AnimationModule.dll
 01.19% .Parkitect/Game/Parkitect_Data/Managed/Mono.Security.dll
 01.29% .Parkitect/Game/Parkitect_Data/Managed/UnityEngine.UnityWebRequestModule.dll
 01.36% .Parkitect/Game/Parkitect_Data/Managed/UnityEngine.VRModule.dll
 01.39% .Parkitect/Game/Parkitect_Data/Managed/Accessibility.dll
 01.68% .Parkitect/Game/Parkitect_Data/Managed/System.DirectoryServices.dll
 ...
 Depot 453094 - Downloaded 9112464 bytes (33220608 bytes uncompressed)
Setup Project ...
Resolved Known Standard System Assembly -- System
Resolved Known Standard System Assembly -- System.Core
Resolved Known Standard System Assembly -- System.Data
Resolved to Known System assembly but found in Parkitect Managed -- UnityEngine
Resolved to Known System assembly but found in Parkitect Managed -- UnityEngine.AssetBundleModule
Resolved to Known System assembly but found in Parkitect Managed -- UnityEngine.CoreModule
Resolved to Known System assembly but found in Parkitect Managed -- Parkitect
Resolved to Known System assembly but found in Parkitect Managed -- UnityEngine.PhysicsModule
Output Path: <mod_path>/<mod_folder>
Created Project: ./<project_name>.csproj
Completed

parkitool install -path <project_path>

Similar configuration but assemblies are resolved to a given path to parkitect.

parkitool init

setups local configuration for the tool to use through a step by step process.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

Version Downloads Last updated
1.2.0 637 6/26/2020
1.1.2 468 6/18/2020
1.1.1 547 5/31/2020
1.1.0 542 5/30/2020
1.0.2 503 5/24/2020
1.0.1 496 5/24/2020
1.0.0 513 5/24/2020
0.2.2 446 5/22/2020
0.2.1 432 5/22/2020
0.2.0 446 5/22/2020