VrmacGraphics 1.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package VrmacGraphics --version 1.1.0
NuGet\Install-Package VrmacGraphics -Version 1.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="VrmacGraphics" Version="1.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add VrmacGraphics --version 1.1.0
#r "nuget: VrmacGraphics, 1.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install VrmacGraphics as a Cake Addin
#addin nuget:?package=VrmacGraphics&version=1.1.0

// Install VrmacGraphics as a Cake Tool
#tool nuget:?package=VrmacGraphics&version=1.1.0

Vrmac graphics engine

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.1 is compatible.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on VrmacGraphics:

Repository Stars
Const-me/Vrmac
Vrmac Graphics, a cross-platform graphics library for .NET. Supports 3D, 2D, and accelerated video playback. Works on Windows 10 and Raspberry Pi4.
Version Downloads Last updated
1.2.0 545 7/1/2020
1.1.0 499 5/22/2020
1.0.0 447 5/18/2020

1. Removed the majority of MonoGame code, replaced with equivalents from .NET runtime.
Also removed custom 2D matrix structure, again replaced with Matrix3x2 from .NET. Size of VrmacInterop.dll reduced by half as the result.

2. Improved filled meshes. Remeshing them with Delaunay-like algorithm.
Not precisely Delaunay as I don’t think I can afford the real Delaunay performance-wise, but I use the same formula to test these quads. The algorithm is original research.
Besides remeshing, the transparent portion of meshes now has about twice as few triangles and vertices, helps with rendering performance.
VAA quality of filled meshes improved as well.

3. Optimized away redundant work when user wants both fill and stroke of the same geometry. This also fixes a subtle rendering bug affecting certain paths with very sharp corners.