Tonnes.QuadTreeF.MonoGame 1.0.2

dotnet add package Tonnes.QuadTreeF.MonoGame --version 1.0.2
NuGet\Install-Package Tonnes.QuadTreeF.MonoGame -Version 1.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Tonnes.QuadTreeF.MonoGame" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Tonnes.QuadTreeF.MonoGame --version 1.0.2
#r "nuget: Tonnes.QuadTreeF.MonoGame, 1.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Tonnes.QuadTreeF.MonoGame as a Cake Addin
#addin nuget:?package=Tonnes.QuadTreeF.MonoGame&version=1.0.2

// Install Tonnes.QuadTreeF.MonoGame as a Cake Tool
#tool nuget:?package=Tonnes.QuadTreeF.MonoGame&version=1.0.2

NuGet

QuadTreeF.MonoGame

MonoGame compatibility layer for QuadTreeF

Extensions


  // From Tonnes.QuadTreeF.RectangleF To Microsoft.Xna.Framework.Rectangle
  Rectangle ToRectangle(this RectangleF rect);
  
  // From Tonnes.QuadTreeF.PointF To Microsoft.Xna.Framework.Point
  Point ToPoint(this PointF point);
  
  // From Tonnes.QuadTreeF.PointF To Microsoft.Xna.Framework.Vector2
  Vector2 ToVector2(this PointF point);

  // From Microsoft.Xna.Framework.Point To Tonnes.QuadTreeF.PointF
  PointF ToPointF(this Point point);
  
  // From Microsoft.Xna.Framework.Vector2 To Tonnes.QuadTreeF.PointF
  PointF ToPointF(this Vector2 vector);

  // From Microsoft.Xna.Framework.Rectangle To Tonnes.QuadTreeF.RectangleF
  RectangleF ToRectangleF(this Rectangle rect);

  // QuadTree<T> extensions:
  void Add<T>(Point point, T value);
  void Add<T>(Vector2 point, T value);

  void Remove<T>(Point point);
  void Remove<T>(Vector2 point);

  bool Contains<T>(Point point);
  bool Contains<T>(Vector2 point);

  QuadNodeF<T> Search<T>(Point point);
  QuadNodeF<T> Search<T>(Vector2 point);
  bool Search<T>(Point point, out QuadNodeF<T> node);
  bool Search<T>(Vector2 point, out QuadNodeF<T> node);
  List<QuadNodeF<T>> Search<T>(Rectangle rectangle);

Compatibility

Compatible with MonoGame dotnet core (netcoreapp3.1)

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.2 421 1/21/2021
1.0.1 323 1/19/2021
1.0.0 340 1/19/2021