SuperSocket 1.6.5

There is a newer version of this package available.
See the version list below for details.
dotnet add package SuperSocket --version 1.6.5
NuGet\Install-Package SuperSocket -Version 1.6.5
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SuperSocket" Version="1.6.5" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SuperSocket --version 1.6.5
#r "nuget: SuperSocket, 1.6.5"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SuperSocket as a Cake Addin
#addin nuget:?package=SuperSocket&version=1.6.5

// Install SuperSocket as a Cake Tool
#tool nuget:?package=SuperSocket&version=1.6.5

SuperSocket is a light weight, cross platform and extensible socket server application framework. You can use it to build a server side socket application (like game server, GPS server, industrial control system, data acquisition server etc) easily without thinking about how to use socket, how to maintain the socket connections and how socket works.

Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (16)

Showing the top 5 NuGet packages that depend on SuperSocket:

Package Downloads
SuperSocket.Engine

SuperSocket is a light weight, cross platform and extensible socket server application framework. You can use it to build a server side socket application (like game server, GPS server, industrial control system, data acquisition server etc) easily without thinking about how to use socket, how to maintain the socket connections and how socket works.

MTD.BM.Common

此模块为MTD系统基础模块,包含多个组件

SuperSocketRRPCServer

BaseProvideServices 新增RequestClientSession 对象

MowaInfo.ProtoSocket.Server

The server library of MowaInfo Protocol Buffer Socket. It's a partial of MowaInfo.ProtoSocket.

Bitpart.Server

Bitpart Server is a Socket Server compatible with Shockwave Multiuser Server Protocol.

GitHub repositories (5)

Showing the top 5 popular GitHub repositories that depend on SuperSocket:

Repository Stars
Lunat1q/Catchem-PoGo
Project is DEAD, Discord server: https://discord.me/Catchem
brianzhouzc/RocketBot
An automated Pokémon Go Bot
MobBotTeam/PokeMobBot
a Pokemon Go Bot by PokeMobBot Team - Discord: https://discord.gg/8msqsWV | Forums:
Necrobot-Private/NecroBot
NecroBot2
jianjipan/MES
这是一个用C#写的MES系统 ,用到了supersocket通信框架,以及WPF技术
Version Downloads Last updated
2.0.0-beta.18 1,915 8/30/2023
2.0.0-beta.17 1,951 6/4/2023
2.0.0-beta.16 585 5/10/2023
2.0.0-beta.15 3,934 3/5/2023
2.0.0-beta.14 1,296 2/21/2023
2.0.0-beta.13 3,766 1/17/2023
2.0.0-beta.12 1,375 10/30/2022
2.0.0-beta.11 3,901 5/9/2022
2.0.0-beta.10 37,509 5/29/2021
2.0.0-beta.9 442 5/26/2021
2.0.0-beta.8 10,096 1/23/2021
1.6.6.1 372,667 4/6/2016
1.6.6 7,410 3/21/2016
1.6.5 67,931 11/3/2015
1.6.4 15,880 12/2/2014
1.6.3 3,699 7/28/2014
1.6.2.1 2,647 6/24/2014
1.6.2 2,617 6/17/2014
1.6.0 5,239 12/25/2013

* fixed the wrong log4net version in the NuGet reference;
* added the higher version TLS support;
* added the configuration hot update;
* improved the server instances stopping order (descending by StartupOrder);
* support local endpoint designate binding for active connect socket;
* allowed socket address reuse for active connect socket;
* improved the process isolation mode to support read configuration the other sections like appSettings, connectionStrings and so on;
* fixed one unhandled exception of performance counter which may occur when stop the bootstrap;
* fixed one IndexOfRange exception about sending queue;
* made some improvements for the ServerManager;