SpookilySharp 1.1.5126

There is a newer version of this package available.
See the version list below for details.
dotnet add package SpookilySharp --version 1.1.5126                
NuGet\Install-Package SpookilySharp -Version 1.1.5126                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SpookilySharp" Version="1.1.5126" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SpookilySharp --version 1.1.5126                
#r "nuget: SpookilySharp, 1.1.5126"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SpookilySharp as a Cake Addin
#addin nuget:?package=SpookilySharp&version=1.1.5126

// Install SpookilySharp as a Cake Tool
#tool nuget:?package=SpookilySharp&version=1.1.5126                

A .NET/Mono implementation of Bob Jenkins’ SpookyHash version 2. Offers 32-, 64- and 128-bit hashes of strings, char and byte arrays, streams and any type of object represented by an array of simple types.

Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 is compatible.  net403 was computed.  net45 is compatible.  net451 is compatible.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on SpookilySharp:

Package Downloads

When RAM is not enough, spills data to disk. Once disk space runs out, deletes old data to make room for more.


A tiny library for pretty-printing objects using Liquid templates.


Provides reading and writing save files from the game No Man's Sky for all possible platforms as well as related actions.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.0 455,531 11/30/2017
1.1.5129-alpha 25,847 9/21/2014
1.1.5128 102,997 1/22/2014
1.1.5128-alpha-1 901 9/21/2014
1.1.5128-alpha 925 9/21/2014
1.1.5127 1,177 1/18/2014
1.1.5126 1,210 1/13/2014
1.0.5119 1,245 1/6/2014
1.0.5118 1,141 1/5/2014
1.0.5117 1,432 1/4/2014