SharpDX.XInput 4.2.0

The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org. Prefix Reserved
.NET Standard 1.1 .NET Framework 4.0
dotnet add package SharpDX.XInput --version 4.2.0
NuGet\Install-Package SharpDX.XInput -Version 4.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpDX.XInput" Version="4.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.XInput --version 4.2.0
#r "nuget: SharpDX.XInput, 4.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.XInput as a Cake Addin
#addin nuget:?package=SharpDX.XInput&version=4.2.0

// Install SharpDX.XInput as a Cake Tool
#tool nuget:?package=SharpDX.XInput&version=4.2.0

Assembly providing DirectX - XInput managed API.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.1 is compatible.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 is compatible. 
Windows Phone wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (35)

Showing the top 5 NuGet packages that depend on SharpDX.XInput:

Package Downloads
MonoGame.Framework.WindowsDX

The MonoGame runtime for Windows using DirectX API's.

Buttplug.Server.Managers.XInputGamepadManager

Adds XInput Device enumeration and vibration/rumble control to Buttplug. (.Net Framework 4.7+ Only)

Stride.Input

Package Description

WaveEngine.Adapter

Provides a specific implementation for every supported platform.

Codefoco.MonoGame.Framework.WindowsDX

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. This package provides you with MonoGame Framework that works on Windows (Direct X).

GitHub repositories (26)

Showing the top 5 popular GitHub repositories that depend on SharpDX.XInput:

Repository Stars
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
stride3d/stride
Stride Game Engine (formerly Xenko)
OptiKey/OptiKey
OptiKey - Full computer control and speech with your eyes
Regalis11/Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
Squalr/Squalr
Squalr Memory Editor - Game Hacking Tool Written in C#
Version Downloads Last updated
4.2.0 275,261 8/24/2018
4.2.0-ci284 697 8/13/2018
4.2.0-ci281 651 8/13/2018
4.2.0-ci272 679 8/1/2018
4.2.0-ci268 692 7/31/2018
4.2.0-ci259 823 7/2/2018
4.1.0 11,738 6/1/2018
4.1.0-ci217 4,860 2/10/2018
4.1.0-ci184 1,766 10/10/2017
4.0.1 193,111 5/30/2017
4.0.0 1,405 5/29/2017
4.0.0-ci147 825 5/17/2017
4.0.0-ci145 825 5/6/2017
4.0.0-ci144 803 5/6/2017
4.0.0-ci141 996 4/24/2017
4.0.0-ci140 831 4/24/2017
4.0.0-ci136 836 4/19/2017
4.0.0-ci133 967 4/11/2017
4.0.0-ci130 873 4/11/2017
4.0.0-ci126 833 4/7/2017
4.0.0-ci124 825 4/6/2017
4.0.0-ci121 829 3/31/2017
4.0.0-ci120 864 3/31/2017
3.1.2-beta109 829 2/20/2017
3.1.2-beta107 778 2/17/2017
3.1.2-beta105 778 2/16/2017
3.1.2-alpha100 788 2/15/2017
3.1.1 6,020 10/27/2016
3.1.0 1,147 10/19/2016
3.0.2 4,495 3/11/2016
3.0.1 6,986 1/17/2016
3.0.0 3,407 12/25/2015
3.0.0-rc017 832 12/23/2015
3.0.0-rc014 845 12/23/2015
3.0.0-beta01 1,047 8/20/2015
3.0.0-alpha02 1,279 6/8/2015
3.0.0-alpha01 1,049 4/1/2015
2.6.3 8,479 10/29/2014
2.6.2 4,644 6/17/2014
2.6.1 1,208 6/16/2014
2.6.0 1,476 5/10/2014
2.5.0 4,604 8/10/2013
2.4.2 2,580 12/21/2012
2.4.1 1,637 11/20/2012
2.4.0 1,538 10/31/2012
2.3.1 1,385 10/1/2012
2.3.0 1,300 9/28/2012
2.2.0 1,487 6/9/2012
2.1.0 1,276 5/24/2012
2.0.4 1,442 2/6/2012
2.0.2 1,488 11/22/2011
2.0.1 1,355 11/18/2011
2.0.0 1,508 9/23/2011