PiperNamedPipes 1.0.0.7

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NamedPipeWrapper

There is a newer version of this package available.
See the version list below for details.
dotnet add package PiperNamedPipes --version 1.0.0.7
NuGet\Install-Package PiperNamedPipes -Version 1.0.0.7
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PiperNamedPipes" Version="1.0.0.7" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PiperNamedPipes --version 1.0.0.7
#r "nuget: PiperNamedPipes, 1.0.0.7"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PiperNamedPipes as a Cake Addin
#addin nuget:?package=PiperNamedPipes&version=1.0.0.7

// Install PiperNamedPipes as a Cake Tool
#tool nuget:?package=PiperNamedPipes&version=1.0.0.7

PiperNamedPipes

Easy (and type-safe) communication using named pipes. This library allows your apps to communicate with each other, locally anyway.

How it works?

Create a server (instance of the Piper.Server class). Then start a client (instance of the Piper.Client class), or multiple clients. Now anytime on of the clients sends a message to the server, the server re-sends the message to all the other clients. Nothing too complicated...

Sample

First, create a class you want to use as the message. I'll call it the Message class. You can also just use string or anything that's already defined in C# or your project.

//the message class
public class Message{
    public DateTime TimeStamp { get; set; }
    public string Text { get; set; }
}

Create a named pipe server (instance of Piper.Server class).

//create and instance of the server
//in this sample, we're just going to send strings as messages
var server = new Piper.Server<Message>("pipename");
//start the server
server.Start();

Now that the server is running, let's create a client.

//create and instance of a client
var client = new Piper.Client<Message>("pipename");
//let's also define what the client will do, once it recieves a message
client.OnMessageRecieved += async (sender, args) =>
{
    //args is an instance of PiperArgs class and it's Msg property holds the message
    //I'll just print it here
    Console.WriteLine($"Time Stamp: {args.Msg.TimeStamp}, Text: {args.Msg.Text}");
};
//now we start the client
client.Start();

//you can send a message like this
var message = new Message{
    TimeStamp = DateTime.Now,
    Text = "Hey there"
};
client.SendMessage(message);

Also, multiple clients can run at the same time...

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
1.0.0.9 739 6/21/2019
1.0.0.8 672 6/21/2019
1.0.0.7 670 6/20/2019
1.0.0.6 650 6/20/2019
1.0.0.5 678 6/20/2019
1.0.0.4 667 6/20/2019
1.0.0.3 654 6/20/2019
1.0.0.2 634 6/20/2019
1.0.0.1 676 6/20/2019