MonoGame.Framework.WindowsPhone8 3.5.1.1679

Additional Details

Goodbye Windows Phone! :(

Install-Package MonoGame.Framework.WindowsPhone8 -Version 3.5.1.1679
dotnet add package MonoGame.Framework.WindowsPhone8 --version 3.5.1.1679
<PackageReference Include="MonoGame.Framework.WindowsPhone8" Version="3.5.1.1679" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.WindowsPhone8 --version 3.5.1.1679
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.WindowsPhone8, 3.5.1.1679"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.WindowsPhone8 as a Cake Addin
#addin nuget:?package=MonoGame.Framework.WindowsPhone8&version=3.5.1.1679

// Install MonoGame.Framework.WindowsPhone8 as a Cake Tool
#tool nuget:?package=MonoGame.Framework.WindowsPhone8&version=3.5.1.1679
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
     The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8, PlayStation Mobile, and the OUYA console.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on MonoGame.Framework.WindowsPhone8:

Repository Stars
notgiven688/jitterphysics
A cross-platform, realtime physics engine for all .NET apps.
Version Downloads Last updated
3.5.1.1679 1,187 3/30/2016
3.5.0.1678 774 3/16/2016
3.4.0.459 1,501 5/13/2015
3.3.0 1,066 3/16/2015
3.2.99-Beta 766 1/28/2015