MonoGame.Framework.Content.Pipeline.Portable 3.7.0.1681-develop

This is a prerelease version of MonoGame.Framework.Content.Pipeline.Portable.
The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
dotnet add package MonoGame.Framework.Content.Pipeline.Portable --version 3.7.0.1681-develop
NuGet\Install-Package MonoGame.Framework.Content.Pipeline.Portable -Version 3.7.0.1681-develop
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.0.1681-develop" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.Content.Pipeline.Portable --version 3.7.0.1681-develop
#r "nuget: MonoGame.Framework.Content.Pipeline.Portable, 3.7.0.1681-develop"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Addin
#addin nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.7.0.1681-develop&prerelease

// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Tool
#tool nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.7.0.1681-develop&prerelease

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides bait-and-switch PCL build of MonoGame Framework Content Pipeline.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.Content.Pipeline.Portable:

Package Downloads
TexturePackerJsonPipeline

A custom content pipeline for TexturePacker Json arrays.

SpriterDotNet.MonoGame.Importer

SpriterDotNet MonoGame content extensions.

SpriterDotNet.MonoGame.Importer.DevedseFixForAndroid

SpriterDotNet MonoGame content extensions.

LukeMay.MonoGame

Extensions for MonoGame

FitGames.MonoGame.Spine

Spine animation pipeline extensions and helpers to get up and running quickly with animations. Note: Spine Runtime requires a valid license (https://github.com/fitgames/fitgames.spine/blob/master/license.txt)

GitHub repositories (4)

Showing the top 4 popular GitHub repositories that depend on MonoGame.Framework.Content.Pipeline.Portable:

Repository Stars
riperiperi/FreeSO
Re-implementation of The Sims Online.
tainicom/Aether.Physics2D
2D collision detection system.
egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
loodakrawa/SpriterDotNet
A pure C# Spriter implementation
Version Downloads Last updated