MonoGame.Framework.Content.Pipeline.Portable 3.2.99-beta

This is a prerelease version of MonoGame.Framework.Content.Pipeline.Portable.
There is a newer version of this package available.
See the version list below for details.
Install-Package MonoGame.Framework.Content.Pipeline.Portable -Version 3.2.99-beta
dotnet add package MonoGame.Framework.Content.Pipeline.Portable --version 3.2.99-beta
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.2.99-beta" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.Content.Pipeline.Portable --version 3.2.99-beta
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.Content.Pipeline.Portable, 3.2.99-beta"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Addin
#addin nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.2.99-beta&prerelease

// Install MonoGame.Framework.Content.Pipeline.Portable as a Cake Tool
#tool nuget:?package=MonoGame.Framework.Content.Pipeline.Portable&version=3.2.99-beta&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

*Note this is the Portable version of the MonoGame Content Pipeline for use in the development of Content Pipeline projects

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
     This implementation is a PCL only version of MonoGame for use in Portable CLass Libraries.

NuGet packages (9)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.Content.Pipeline.Portable:

Package Downloads

Tiled Map MonoGame pipeline extensions


MonoGame.Spritesheet pipeline extensions


A custom content pipeline for TexturePacker Json arrays.


Extends MonoGame by letting the Content Pipeline process *.mgcb files to enable querying information about assets at runtime. **This is contains the Content Pipeline extensions**


SpriterDotNet MonoGame content extensions.

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on MonoGame.Framework.Content.Pipeline.Portable:

Repository Stars
Re-implementation of The Sims Online.
C# branch of BK
A pure C# Spriter implementation
Version Downloads Last updated 15,548 12/8/2018 5,585 9/23/2018 637 8/6/2018 18,442 3/1/2017 10,714 2/20/2015
3.2.99-beta 750 2/4/2015