MonoGame.Extended.Input
3.6.0-beta0001
This is a prerelease version of MonoGame.Extended.Input.
The owner has unlisted this package.
This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
dotnet add package MonoGame.Extended.Input --version 3.6.0-beta0001
NuGet\Install-Package MonoGame.Extended.Input -Version 3.6.0-beta0001
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Extended.Input" Version="3.6.0-beta0001" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Extended.Input --version 3.6.0-beta0001
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Extended.Input, 3.6.0-beta0001"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Extended.Input as a Cake Addin #addin nuget:?package=MonoGame.Extended.Input&version=3.6.0-beta0001&prerelease // Install MonoGame.Extended.Input as a Cake Tool #tool nuget:?package=MonoGame.Extended.Input&version=3.6.0-beta0001&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
An event based input system to MonoGame more awesome.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- MonoGame.Extended (>= 3.6.0-beta0001)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on MonoGame.Extended.Input:
Package | Downloads |
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XNAControls
Cross-platform UI control library for MonoGame |
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Waldem
Package Description |
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Aigamo.Saruhashi.MonoGame
Saruhashi is a UI framework for MonoGame. |
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MonoGame.Extended.Gui.SFPlus
MonoGame.Extended.Gui ported to use SpriteFontPlus |
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OliveEngine
An open-source game engine built on top of MonoGame. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on MonoGame.Extended.Input:
Repository | Stars |
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TBye101/MagicalLife
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
|
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lofcz/SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
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Version | Downloads | Last updated |
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