MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8, PlayStation Mobile, and the OUYA console.
Install-Package MonoGame.Binaries -Version 3.2.3-alpha
dotnet add package MonoGame.Binaries --version 3.2.3-alpha
<PackageReference Include="MonoGame.Binaries" Version="3.2.3-alpha" />
paket add MonoGame.Binaries --version 3.2.3-alpha
#r "nuget: MonoGame.Binaries, 3.2.3-alpha"
// Install MonoGame.Binaries as a Cake Addin #addin nuget:?package=MonoGame.Binaries&version=3.2.3-alpha&prerelease // Install MonoGame.Binaries as a Cake Tool #tool nuget:?package=MonoGame.Binaries&version=3.2.3-alpha&prerelease
Updated dev release - 10th December 2014
Added support for Windows Phone 8.1 and Universal projects
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on MonoGame.Binaries:
A fully-managed navigation mesh library.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on MonoGame.Binaries:
A collection of Xamarin.Android sample projects.