App-local DLLs that forward to runtime components of Visual C++ libraries which are required to run Visual C++ applications. The runtime components being forwarded to should already be installed on a given machine, this can be done using the Visual C++ Redistributable Packages https://aka.ms/AA4pp63. See https://github.com/Microsoft/vcrt-forwarders for more details.
Install-Package Microsoft.VCRTForwarders.140 -Version 1.0.7
dotnet add package Microsoft.VCRTForwarders.140 --version 1.0.7
<PackageReference Include="Microsoft.VCRTForwarders.140" Version="1.0.7" />
paket add Microsoft.VCRTForwarders.140 --version 1.0.7
#r "nuget: Microsoft.VCRTForwarders.140, 1.0.7"
// Install Microsoft.VCRTForwarders.140 as a Cake Addin #addin nuget:?package=Microsoft.VCRTForwarders.140&version=1.0.7 // Install Microsoft.VCRTForwarders.140 as a Cake Tool #tool nuget:?package=Microsoft.VCRTForwarders.140&version=1.0.7
Sign forwarder DLLs
Added support for custom configurations
Added support for MSBuildForUnity
Update Unity support to use .asmdef files
Added support NuGet for Unity
Added ARM64 Forwarding DLLs
Pre-release App Local VCRT 140 DLLs
This package has no dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Microsoft.VCRTForwarders.140:
SDK for detecting QR codes on Windows Mixed Reality devices. Provides the location, size, and contents of detected codes, updated in real time.
SDK for Scene Understanding on Windows Mixed Reality devices. Computes a description of the scene surrounding the user (walls, floors, surfaces, etc.), including quads, meshes, and content placement hints.
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on Microsoft.VCRTForwarders.140:
Windows system utilities to maximize productivity
This repository contains all controls for WPF and WinForms to simplify and demonstrate usage of UWP controls
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