Jitter 0.1.7

.NET Framework 4.0
Install-Package Jitter -Version 0.1.7
dotnet add package Jitter --version 0.1.7
<PackageReference Include="Jitter" Version="0.1.7" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Jitter --version 0.1.7
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Jitter, 0.1.7"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Jitter as a Cake Addin
#addin nuget:?package=Jitter&version=0.1.7

// Install Jitter as a Cake Tool
#tool nuget:?package=Jitter&version=0.1.7
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Jitter Physics is a fast and lightweight physics engine written in C#.

Product Versions
.NET Framework net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on Jitter:

Package Downloads
DeltaEngine.Xna

Xna Version of the Delta Engine, requires Xna 4.0 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

DeltaEngine.OpenTK

OpenGL Version of the Delta Engine, uses OpenTK. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

DeltaEngine.SharpDX

DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

DeltaEngine.GLFW

OpenGL Version of the Delta Engine, uses GLFW3 (Pencil.Gaming). The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

DeltaEngine.MonoGame

MonoGame Version of the Delta Engine, requires MonoGame 3 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Jitter:

Repository Stars
DeltaEngine/DeltaEngine
Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor
Version Downloads Last updated
0.1.7 7,913 8/16/2013

Release build for .NET 4.0 of version 0.1.7.0 changeset r107 (2013-03-10)