dotnet add package Gurrenm3.Reloaded.ModHelper.Shared --version 1.0.0
NuGet\Install-Package Gurrenm3.Reloaded.ModHelper.Shared -Version 1.0.0
<PackageReference Include="Gurrenm3.Reloaded.ModHelper.Shared" Version="1.0.0" />
paket add Gurrenm3.Reloaded.ModHelper.Shared --version 1.0.0
#r "nuget: Gurrenm3.Reloaded.ModHelper.Shared, 1.0.0"
// Install Gurrenm3.Reloaded.ModHelper.Shared as a Cake Addin #addin nuget:?package=Gurrenm3.Reloaded.ModHelper.Shared&version=1.0.0 // Install Gurrenm3.Reloaded.ModHelper.Shared as a Cake Tool #tool nuget:?package=Gurrenm3.Reloaded.ModHelper.Shared&version=1.0.0
This project contains any code that can be shared between mods.
Due to the nature of Reloaded2, any code that is published using
IModLoader.AddOrReplaceController() for use with other mods must be contained within a separate project that has zero third party dependencies. It will not work otherwise. That's why this project exists. It contains all of the code that can be published using
|.NET||net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows net7.0 net7.0-android net7.0-ios net7.0-maccatalyst net7.0-macos net7.0-tvos net7.0-windows|
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Gurrenm3.Reloaded.ModHelper.Shared:
A utility library for Reloaded2 that makes it significantly easier to create mods. It comes with dozens of tools and utilities to help unify your Reloaded2 projects and helps you make much more powerful mods without extra work. Some examples of what's included are: - ReloadedMod base class for initializing your mod and automatically registering all custom Attributes and Hooks. - Ability to get keyboard/mouse press info. - Effortlessly created game loops that run once per frame. - Mod Events and Hooks that can be shared between multiple mods. - Beyond simple Signature Scanning. - Built in support for C# Function Hooking through the use of Harmony. - Much more! It's made by modders for modders, and is inspired by Unity to be more familiar and easier to understand. It will work for single mods with no dependencies and giant API mods that support many dependent mods.
This project contains all of the backend code for NoMansSky.Api. Due to the nature of Reloaded2, any code that is published using "IModLoader.AddOrReplaceController()" for use with other mods must be contained within a separate project that has zero third party dependencies. This project contains all of the code that can be published for use in other mods. Or in other words pretty much all of the backend code for the API.
This package is not used by any popular GitHub repositories.