GameDevWare.Serialization 2.4.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package GameDevWare.Serialization --version 2.4.0
NuGet\Install-Package GameDevWare.Serialization -Version 2.4.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameDevWare.Serialization" Version="2.4.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameDevWare.Serialization --version 2.4.0
#r "nuget: GameDevWare.Serialization, 2.4.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameDevWare.Serialization as a Cake Addin
#addin nuget:?package=GameDevWare.Serialization&version=2.4.0

// Install GameDevWare.Serialization as a Cake Tool
#tool nuget:?package=GameDevWare.Serialization&version=2.4.0

2.4.0

added 'buffer' parameter to all Reader/Writer clases. This allow re-use binary/character buffers between serializations. exposed JsonSerializationException.ErrorCode enum changed type of JsonSerializationException.Code to ErrorCode type

2.3.3

added missing throw in MsgPackReader removed "Path" from JsonSerializationException refactored IndexedDictionary.ToString and debugger display string fixed non throwing exception in ArraySerializer

2.3.2

fixed url formatting error (was using Uri.ToString instead of Uri.OriginalString) fixed bug with NegativeFixInt serialization and de-serialization (small integers from -32 up to 0)

2.3.1

fixed bug with guid de-serialization (when serialized as MessagePack extension type)

2.3.0

added check preventing Unity WebGL build from failing when 'Exception Handling' is 'None' added new defines to detect IL2CPP scripting backend fix for serialization/deserialization with different BCL assembles (.NET Core vs classic runtime) added more descriptive error when type resolution fails added way to handle MessagePack extension types. You can change standard behaviour by your implementation of MessagePackExtensionTypeHandler and assigning it to MsgPack.ExtensionTypeHandler added guid serialization as Message Pack extension type

2.2.2

fixed error with wrong string length during serialization

2.2.1

moved acquiring of TypeDescription instance from ObjectSerializer to TypeDescription class as static method Get fixed byte[] handling in MsgPackReader fixed error with unexpected EndOfStream fixed IndexedDictionary serialization fixed short string serialization in MessagePack format

Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
2.4.3 1,727 2/18/2020
2.4.2 721 5/8/2019
2.4.0 833 10/25/2018
2.3.2 1,082 3/28/2018
1.0.13 1,263 12/2/2016