GameDevWare.Charon 2020.1.1

Install-Package GameDevWare.Charon -Version 2020.1.1
dotnet add package GameDevWare.Charon --version 2020.1.1
<PackageReference Include="GameDevWare.Charon" Version="2020.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameDevWare.Charon --version 2020.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameDevWare.Charon, 2020.1.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameDevWare.Charon as a Cake Addin
#addin nuget:?package=GameDevWare.Charon&version=2020.1.1

// Install GameDevWare.Charon as a Cake Tool
#tool nuget:?package=GameDevWare.Charon&version=2020.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Introduction

Charon is a software for managing game's data. It is used for creating data structure, editing data and accessing this data in the code.

For Unity game engine an Editor Extension is available. For other platforms standalone version should be used with a compatible web browser.

Basics

Additional features

Requirements

Troubleshooting

  • .NETFramework 4.5

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2020.1.1 1,136 3/1/2020
2020.1.0 388 1/22/2020
2019.4.3 355 12/23/2019
2019.3.10 375 11/12/2019
2019.3.9 324 10/28/2019
2019.3.8 336 10/8/2019
2019.3.5 382 9/15/2019
2019.3.1 725 7/22/2019
2019.2.3 922 5/5/2019
2019.2.0 389 4/24/2019

fix generated code for lower case attribute names
add more fine grained validation options: CheckRequirements, CheckFormat, CheckUniqueness, CheckReferences
allow to set save/update/bulk validation requirement to fine tune data validation checks (this will allow to save partially broken data)
add "force save" feature in UI (hold SHIFT while pressing Save button)