FluidSpirv 1.0.1-beta

This is a prerelease version of FluidSpirv.
dotnet add package FluidSpirv --version 1.0.1-beta
NuGet\Install-Package FluidSpirv -Version 1.0.1-beta
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FluidSpirv" Version="1.0.1-beta" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FluidSpirv --version 1.0.1-beta
#r "nuget: FluidSpirv, 1.0.1-beta"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FluidSpirv as a Cake Addin
#addin nuget:?package=FluidSpirv&version=1.0.1-beta&prerelease

// Install FluidSpirv as a Cake Tool
#tool nuget:?package=FluidSpirv&version=1.0.1-beta&prerelease

SPIR-V compiler integration. Build your shaders from right inside Visual Studio.

Product Compatible and additional computed target framework versions.
native native is compatible. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.1-beta 735 4/9/2018
1.0.0-beta 668 4/9/2018

Fixed a bug where final SPIR-V files were not named correctly.