Extension.System.Numerics.Vectors.Swizzle 1.0.1

.NET Standard 2.0
Install-Package Extension.System.Numerics.Vectors.Swizzle -Version 1.0.1
dotnet add package Extension.System.Numerics.Vectors.Swizzle --version 1.0.1
<PackageReference Include="Extension.System.Numerics.Vectors.Swizzle" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Extension.System.Numerics.Vectors.Swizzle --version 1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Extension.System.Numerics.Vectors.Swizzle, 1.0.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Extension.System.Numerics.Vectors.Swizzle as a Cake Addin
#addin nuget:?package=Extension.System.Numerics.Vectors.Swizzle&version=1.0.1

// Install Extension.System.Numerics.Vectors.Swizzle as a Cake Tool
#tool nuget:?package=Extension.System.Numerics.Vectors.Swizzle&version=1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.


NuGet Package

Add Swizzling to float, Vector2, Vector3 and Vector4 as extension. https://en.wikipedia.org/wiki/Swizzling_(computer_graphics)


Package Manager

Install-Package Extension.System.Numerics.Vectors.Swizzle


dotnet add package Extension.System.Numerics.Vectors.Swizzle


<PackageReference Include="Extension.System.Numerics.Vectors.Swizzle" />

Packet CLI

paket add Extension.System.Numerics.Vectors.Swizzle


using System.Numerics;

class Program
    static void Main(string[] args)
        float pi = 3.14f;

        // Get Vector2 from float by requesting the first component twice
        Vector2 v2 = pi.XX();
        Assert(v2.X == pi);
        Assert(v2.Y == pi);

        v2.X = 1.0f;
        v2.Y = 3.0f;

        // Get Vector4 from Vector2 by requesting components and injecting new ones
        Vector3 v4 = v2.X_Y_(2.0f, 4.0f);
        Assert(v4.X == 1.0f);
        Assert(v4.Y == 2.0f);
        Assert(v4.Z == 3.0f);
        Assert(v4.W == 4.0f);

        // Copy the W and X component over to a Vector2
        v4.WX(ref v2);
        Assert(v2.X == 4.0f);
        Assert(v2.Y == 1.0f);
Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48
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Xamarin.Mac xamarinmac
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Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
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NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.1 337 2/11/2020
1.0.0 243 2/11/2020