ContainerExpressions 8.0.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package ContainerExpressions --version 8.0.1
NuGet\Install-Package ContainerExpressions -Version 8.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ContainerExpressions" Version="8.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ContainerExpressions --version 8.0.1
#r "nuget: ContainerExpressions, 8.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ContainerExpressions as a Cake Addin
#addin nuget:?package=ContainerExpressions&version=8.0.1

// Install ContainerExpressions as a Cake Tool
#tool nuget:?package=ContainerExpressions&version=8.0.1

ContainerExpressions

ContainerExpressions provides generic abstractions to remove boilerplate code needed by all programs.
PM> Install-Package ContainerExpressions

Containers

Response<T>

An enclosing type around a method's normal return type.
Used when methods may return an error beyond your control, the container signals if the method ran successfully or not. If the method completed successfully, you can access the real value, otherwise the response is in an error state.

In the example below we show the pattern for using the response container. The response type will be valid only when a value is set.

class CustomerService
{
    public Response<Customer> LoadCustomer(int id)
    {
        var response = new Response<Customer>(); // The response starts off in an invalid state.

        try
        {
            string json = File.ReadAllText($"./User/{id}.json");
            Customer customer = JsonConvert.DeserializeObject<Customer>(json);
            response = response.WithValue(customer); // The response is in a valid state.
        }
        catch (Exception ex)
        {
            Log.Error(ex);
        }

        return response;
    }
}

The consuming code looks like:

CustomerService service = new CustomerService();
Response<Customer> customer service.LoadCustomer(1337);
if (customer.IsValid)
{
	// Do something with the customer...
}

Response

Similar to Response<T>, but used for methods that return void, instead of a real type.

class CustomerService
{
    public Response SaveCustomer(int id, Customer customer)
    {
        var response = new Response(); // The response starts off in an invalid state.

        try
        {
            string json = JsonConvert.SerializeObject(customer);
            File.WriteAllText($"./Users/{id}.json", json);
            response = response.AsValid(); // The response is in a valid state.
        }
        catch (Exception ex)
        {
            Log.Error(ex);
        }

        return response;
    }
}

Response Extension Methods

Useful utilities for the Response<T> type.

  • T GetValueOrDefault<T>(T defaultValue) Returns the default value when the Response is in an invalid state.
  • Response<TResult> Bind<TResult>(Func<T, Response<TResult>> func) Invokes a second function with the output of the first one.
  • Response<TResult> Transform<T, TResult>(Func<T, TResult> func) Changes type T, to type TResult.
  • Func<T, Response<TResult>> Lift<T, TResult>(Func<T, TResult>) Elevate the function’s type from T, to Response<T>
  • Response<TResult> Pivot<T, TResult> Execute the first function if the condition is true, otherwise execute the second function.
  • bool IsTrue<T> When the Response is in a valid state the func's bool result is returned, otherwise false is returned.

Later<T>

Used in situations where you desire the value to be calulated the first time it's accessed.

In the example below IUserService is injected into other services using dependency injection, the code runs in the context of a web server.
So depending on what time the DI framework creates the UserService, and what time the user is authenticated (and therefore sets the thread's CurrentPrincipal), reading the name may cause an error.
Using the later container we no longer care about the execution order of the authentication, and the dependency injector.

class UserService : IUserService
{
    public string Name { get { return _username; } }
    private readonly Later<string> _username;
    
    public UserService()
    {
    	_username = Later.Create(() => Thread.CurrentPrincipal.Identity.Name);
    }
}

Note: there is also Later.CreateAsync() for asynchronous values.

Try<T>

Wrap an Action (a void function), or a Func<T> (a function returning a "real" type) in a Try Container to safely execute otherwise problematic code.
If the code in a function can throw errors, and those aren't handled internally the Try Container can help out.
This would be used in cases where the function doesn't return a Response, or Response<T>, and can throw exceptions.
It can make code clearer as the logic isn't clouded by error handling, however when to use this instead or handling the errors in the function itself is left to the implementer (you).

By default errors aren't logged, but you can add your own logger that'll be ran each time the Try Container encounters an error.
If you'd like to log any errors it's suggested you set up a logger at the start of the program, however you're able to change, or remove the error logger at any point in the program.
Whatever logger is set at the time a Try container is created, is the logger that Container will use. It's suggested your logger is stateless to avoid runtime complications.
The custom logger is a simple 'Action' that takes an 'Exception' as an argument. For example a logger in a console app might look like: Try.SetExceptionLogger((ex) => Console.WriteLine(ex));.

In the example below a Widget is persisted to disk in a fire, and forget fashion.
Since the result of the save isn't used, the return type is void. The function lacks error handling, so it's lifted to a Try Container.

var result = Try.Run(() => Persist(widget));

private static void Persist(Widget widget)
{
    var contents = JsonConvert.SerializeObject(widget);
    var path = $"{RELATIVE_PATH}/{Path.GetRandomFileName()}.json";
    File.WriteAllText(path, contents);
}

Note: there is also Try.RunAsync() for asynchronous functions.

Either<T>

If you have a function that can benefit from returning one type, from a selection of types, then Either is what you're looking for.
Either can change it's internal type during program execution similar to object, but in a type safe way.

A case where you might use Either is when you have a function, and you find yourself about to drastically change it's return type for an edge case.
Let's say you have a SaveCustomer function that takes a Customer, and returns a boolean indicating if the save was successful or not.
A new requirement comes in, you must display a error message to the client if the customer's email is already in use by another client.
You can't just rely on the boolean's false, because you don't know if it was false from of a write error, or a duplicate email.
So you must change the return type from boolean to CustomerResponse, and CustomerResponse contains two fields, one for the boolean, and another string for the error message.
Alternatively you could modify the return type to be Either<bool, string>, and return a string in the case of a duplicate email.

In the example below we display different messages based off Either's internal type.
Here we see types used to indicate state, something that would normally be done with values of a type, not the type itself.

// Given the two types:
struct Ok { }
struct Error { }

// We can set Either to contain one of these two types.
Either<Ok, Error> either = new Ok();

if (new Random().Next() % 2 == 0)
{
    either = new Error();
}

string message = either.Match(
    ok => "Operation was successful.", // When Either's type is Ok, this string is returned.
    error => "Internal error - try again later." // When Either's type is Error, this string is returned.
);

NotNull<T>

A containter for a reference type T, that ensures the provided value of T is not null.
The constructor is private, therefore callers must cast from T to NotNull<T> (an implicit cast is fine, and most appropriate).
In essence this is the ArgumentNullException parameter check defined in a type.

A short demo below shows its use:

// userId T (in this case string) is wrapped in NotNull, it will not allow a cast from T to NotNull<T> when T is null.
string GetUserName(NotNull<string> userId)
{
    var service = new UserService();
    var username = service.GetUsername(userId); // We can be confident that userId has a value, as passing null to this method results in a runtime exception.
    return username;
}

class UserService
{
    public string GetUsername(string userId) => USER_NAME; // Observe userId is a normal string here, there is no need to explicitly extract the underlying value from NotNull<T>. 
}

The method GetUserName would be called as if userId was a normal string:

var username = GetUserName("87654321");

There is a struct version of NotNull described as NN<T>.
This was included as creating a reference for such a short lived type seemed wasteful.
You may select to use NN<T> when considering garbage collection, or if you need copy semantics.
A struct is harder to "lock down", as you cannot stop the caller from invoking the default constructor.
If you trust the caller enough to not break you on purpose, and pass in T letting the implicit cast occur, then using NN<T> is preferable in most cases.

Maybe<TValue, TError>

Maybe contains an optional TError type when the caller needs to make different decisions on error, and requires some (or all) of the low level details.
If you do not need the custom TError type overload, then the base Exception can be used from the type Maybe<TValue> (as opposed to Maybe<TValue, TError>).
Maybe will contain one of either the TValue, or the TError / Exception types (never both value and error).

Note that Maybe is very similar to that of Response<T>, and Either<T1, T2>.
However it deserves it's own container, as it hits a niche that neither those containers would be good substitutes for.

Response<T> expects the low level code to handle errors, and only surfaces with a false result when an opperation fails (i.e. containing no error details).
This is by desgin, we do not want to encourage "leaky abstractions". The caller may know "creating a new user failed", but not "it failed because of a table lock".
Table locks can be fixed at the database, or user creation service level, not by the high level caller (this is not their concern).
The caller still has context to generate useful messages for the end client.

Either<T1, T2> can model the value / error types with it's T2 implementation, but it is not specialized to account for aggregate errors; making it awkward to use at best.
For example Either<T1, T2> would be fine for a single use of some value / error, where the caller unwraps it right away, and handles the value, or error conditions then and there.
However this is only the very simplest of use cases, more likey the caller wants to invoke many of these in a row thoughout the course of fulfilling some incoming request.

When Maybe has a value, it is propagated to the next Maybe for further execution.
When Maybe has an error, and is combining its result with that of another Maybe; which also has an error, we need to store both errors, so they may be presented to the top level caller together.

Either is not capable of storing the aggregated errors, so the user would be forced to do it manually (or lose all errors besides the final one, which would not have been the initial cause).
We cannot provide a general solution for Either, as values do not need to be stored (they are used, then thrown away); in addition any Either with 3 or more types would not benefit from such a design.
Lastly Either does not have the concept of one of the <T>'s being an error. They can be anything at all, so would T1, or T2 be the error type? This question does not make sense to ask Either.

In summary use...
Response when you do not need to know the details of how some operation failed (just that it did).
Either when you have a range of values that can be produced from some action (one of the values could still be an error, but doesn't have to be).
Maybe when you want low level error details propagated up to the caller, so they can make better decisions with the provided data.

Below we find a contrived example of how one would use Maybe:

We attempt to parse a integer from a string input.
Maybe we will get a integer from the operation, or maybe we will get some domain specific error type instead.

class ParseService
{
    public enum ParseError { InputNull, InputNotInteger }
    
    private static readonly Maybe<int, ParseError> _maybe = default;
    
    public Maybe<int, ParseError> Integer(string input)
    {
        if (input == null) return _maybe.With(ParseError.InputNull);
        
        if (!int.TryParse(input, out int number)) return _maybe.With(ParseError.InputNotInteger);
        
        return _maybe.With(number);
    }
}

The calling code is as follows:

var parse = new ParseService();

var number = parse.Integer("1234");
var nan = parse.Integer("hello world");

var result1 = number.Match(value => $"{value} is a integer!", error => $"Error: {error}.");
var result2 = nan.Match(value => $"{value} is a integer!", error => $"Error: {error}.");

// [Output]
// result1: "1234 is a integer!"
// result2: "Error: InputNotInteger."

If a custom error type is not required, then ParseService would be implemented as follows:

class ParseService
{
    public Maybe<int> Integer(string input)
    {
        var maybe = new Maybe<int>();
        
        try
        {
            var result = int.Parse(input); // Will throw Exception when format is not valid.
            maybe = maybe.With(result);
        }
        catch (Exception ex)
        {
            maybe = maybe.With(ex);
        }
        
        return maybe;
    }
}

When you don't define a type for TError, then Exception is the default.

Alias<T>

Alias allows you to "name" existing types, without changing their underlying behaviour.
For example, you may find yourself returning a string from a method, but it is not clear to the caller what this string value is used for.
Alias provides some clarity as to the type's purpose, in the same vein as a property or field name would (i.e. "string email" is more descriptive than "string" alone).

Take the method Task<Response<string>> GetBearerToken(Authentication model).
This method's name, argument, and return type tells us a lot of information.
It's clear from the method name that the string returned will be a bearer token, the argument will house the username / password + grant type etc.
Task tells us that the method will run over the network asynchronously, and Response let's us know the method can fail while retrieving the bearer token.
In this scenario "naming" the return type from string to something else provides little to no clarification, than what the method already signals to the caller.

Often when integrating with third party APIs, you need only one value from endpoint A, to then invoke endpoint B.
A common pattern is to search by some client reference, then gather more detail using the search Id.
Let's say we're getting customer details using a third party API from "Acme Corporation".
Such methods might look like the following (Task / Response removed for brevity):

  • string SearchFor(string email)
  • Customer DetailFor(string acmeRequestId)

In this example, the string returned from SearchFor is the acmeRequestId, but that is somewhat ambiguous.
It might be obvious when these methods are next to each other on some service / interface, but what if these methods are surrounded by 10 others?
What if you came to the project a year later, found you need to call the detail API, and you must to determine what the acmeRequestId is?
Since it's a string it really could be anything, it doesn't give you much help in finding what you should be passing in.
There are other solutions here of course, you could:

  • Examine unit tests for examples of the detail API usage.
  • Check the method's comments.
  • Consult the project's documentation.
  • Ask a colleague.

These solutions work, but the answers are found too far away from the code you're trying to write.
Instead have the types tell the story, be the documentation.
So we introduce a custom domain model, and change the method signatures to clear up all uncertainty.

class SearchModel
{
    public string AcmeRequestId { get; set; }
}
  • SearchModel SearchFor(string email)
  • Customer DetailFor(SearchModel acmeRequest)

This is pretty good, it's clear if we want to invoke the detail API, we must first invoke the search API to retrieve a SearchModel.
But... look at the verbosity we have introduced for something so simple.
If SearchModel had additional required business values it would be great, as we could justify the POCO.
There is now more for the developer to understand (an extra model), and they may be surpised if they look at the definition, that it only contains a single string.

Of course you could create an abstraction over the two methods that you expose to the rest of the codebase so you only deal with the "complexity" once:
i.e. Customer GetCustomerDetails(string email) => DetailFor(SearchFor(email)).
That's just an inconvenient truth of the example I've chosen, so let's ignore that for now; and stretch your imagination such that the "low level" search method is commonly used.
You could also argue adding another layer of abstraction here (i.e. layers of indirection) needlessly complicates the overall architecture, so you opt to not "combine" these methods.

I like the SearchModel solution, but I didn't want to have a new class, in a different file, that I had to create for one single value.
I like the "abstract two methods into one method" solution, now "acmeRequest" is hidden from me; but it's harder to see what is happening, as the "real" work is deep down in abstractions.
While the so called "complexity" of the abstraction is not yet evident, as the codebase grows over time it will be introduced.
The space between these two methods will widen, as they are split into different services, and the mental leap required to join these two methods adds to your 99 other problems.
Leaving the return type for the search API as a string is an option, but then developers have to read the method's implementations, or rely on the comments / documentation staying up to date with the code.

Enter Alias<T>.
When you want to give a name to a type.

class AcmeRequestId : Alias<string> { public AcmeRequestId(string value) : base(value) { } }

To define our own Alias we start with a class, inhert from Alias<T>, and provide a constructor.

Let's rewrite our initial methods that used raw strings:

  • AcmeRequestId SearchFor(string email)
  • Customer DetailFor(AcmeRequestId acmeRequestId)

AcmeRequestId is more or less a normal string - with a name!
Since this is a one liner (won't be adding extra properties, or methods to this type), I'm happy to define this inline with my service code (instead of creating a new file for it).
Alias has helped me document the argument for Acme's detail API (with little effort).
AcmeRequestId will implicitly cast to a string (or any T), making it easy to use with existing code that expects a string (or T) type; no need to manually convert it back to a string / T.

Another use case for Alias<T> is overloaded methods:

  • string SearchFor(string email)
  • string SearchFor(string name)
  • string SearchFor(string mobile)

This is not possible, as the runtime can't determine which method you're trying to invoke; you may end up creating different names such as SearchByMobile(string value) x 3.
Let's create an Alias for them instead:

class Email : Alias<string> { public Email(string value) : base(value) { } }
class Name : Alias<string> { public Name(string value) : base(value) { } }
class Mobile : Alias<string> { public Mobile(string value) : base(value) { } }

Now we can have the same method name for all search terms (even though they are all essentially strings):

  • string SearchFor(Email email)
  • string SearchFor(Name name)
  • string SearchFor(Mobile mobile)

Lastly Alias<T> can be used for simple value transformations.
For example, let's say you wanted a string to always be uppercase. Instead of adding validation to ensure it is (or doing it yourself), you could create an Alias<string>:

class UpperCase : Alias<string> { public UpperCase(string value) : base(value?.ToUpper()) { } }

As you see we transfom the value in the constructor before passing it down to the base class.
The type would then be used in place of a string:

void Save(UpperCase username)
{
    // username is guaranteed to be upper case (assuming it's not null).
}

You could make the argument that new C# language features such as a properties' init accessor, or record types make this Alias container obsolete.
They dramatically cut down on the red tape required when creating new types, which is the same goal as Alias.
In the long term I imagine that will be the ultimate fate of this library, every addition here will slowly be eaten away as C# adopts similar concepts into it's specification.
That is already the fate of the Match expression, as C# now has some pretty powerful pattern matching built into the standard kit.
If you think the language has a better implementation than the types here, you should definitely use them.
Honesty, if C# ever got some level of Monad support (not counting Task or LINQ), that would be the end for this library.

Expressions

Compose<T>

Used to run dependant functions one after each other, such that the first function's output feeds into the second function's input.
This continues until the last function, when that type is returned in the container Response<T>. If any of the functions fail, the whole chain will fail and the final container's response will be invalid.

In the example below DownloadHtml, and PersistHtml are functions with the return type of Response<T>, in this case T is string for both functions.
The function DownloadHtml retrieves a webpage from a server, and the function PersistHtml saves that html to a file, returning the path to the new file.
In this case the final function PersistHtml, has a return type of Response<string>, so the return type of Expression.Compose, will also be Response<string>.
If either of these functions fail, the end result of the expression will be an invalid response.

var filepath = Expression.Compose(DownloadHtml, PersistHtml);

Note: there is also Expression.ComposeAsync() for composing asynchronous functions.

Trace

Logs function inputs, and outputs so you can save them to a trace file.

Tracing is necessary in any non-trivial program to determine production runtime bugs.
However these traces typically get in the way of the core code, and force you to break up code into pieces so you can log it's current state.
The trace container slots in with existing code by taking a type, and returning that same type.

Before you use Trace you must set a logger, an Action that takes a string (returns void), see below for an example.

Trace.SetLogger(Console.WriteLine);

See below for an example of logging the output of each function:

// Initialize the Trace with a logger.
var logs = new List<string>();
Trace.SetLogger(log => logs.Add(log));

// Create a function to trace the incrementing.
Func<int, string> trace = x => string.Format("The value of the int is {0}.", x);

// Some functions that keep incrementing their input.
Func<Response<int>> identity = () => Response.Create(0);
Func<int, Response<int>> increment = x => Response.Create(x + 1);

var count = Expression.Compose(identity.Log(trace), increment.Log(trace), increment.Log(trace));

// The follow is logged to Trace:
// The value of the int is 0.
// The value of the int is 1.
// The value of the int is 2.

Match<T>

Let's say you'd like to do different things based on the state of some input.
For example summing an array of integers, you have three states, the array is null, the array is empty, the array has more then zero elements.
You can have a pattern for each state (or a subset of the states), and have different behaviour for each pattern.

In the example below when the input is null, we return an invalid response, when the input has no elements, we return 0, otherwise we return the sum of the array's elements.

var input = new int[] { 1, 2, 3 };

var result = Expression.Match(input,
    Pattern.Create<int[], int>(x => x == null, _ => Response.Create<int>()), // When null, return an invalid response.
    Pattern.Create<int[], int>(x => x.Length == 0, _ => Response.Create(0)), // When empty, return 0.
    Pattern.Create<int[], int>(x => x.Length > 0, Sum) // When more than zero elements exist, sum them, and return that result.
);

// Sum all elements in the array.
static Response<int> Sum(int[] numbers)
{
	var count = 0;
	for (int i = 0; i < numbers.Length; i++)
	{
		count += numbers[i];
	}
	return Response.Create(count);
}

Note: there is also Expression.MatchAsync() for asynchronous patterns.

Retry<T>

Execute the same function until it's Response is valid, or you run out of retries as defined by the options.
By default the options are set to 1 retry, and a delay of 100 milliseconds before trying again.
There is a method overload to pass in your own options for a more customized Retry.

In the example below, we create a user in a database, and get their Id in return.

// Using default options, this will try a second time if the first time fails.
var userId = Retry.Execute(() => CreateUser(new UserModel { Name = "John Smith" }));

public Response<T> CreateUser(UserModel user)
{
	var response = new Response<int>(); // Invalid state, indicates a Retry.
	
	try
	{
		using (var connection = new SqlConnection(connectionString))
		using (var command = new SqlCommand("usp_insert_createUser", connection))
		{
			command.CommandType = CommandType.StoredProcedure;
			command.Parameters.Add("@Name" user.Name);
			connection.Open();
			
			var userId = (int)command.ExecuteScalar();
			response = response.WithValue(userId); // State is now valid, no need to run the function again.
		}
	}
	catch (exception ex)
	{
		// Log error here...
	}
	
	return response;
}

Reduce<T>

Combine many values of T to a single value of T.
Useful for any type that is associative.
Only valid states of Response<T> are combined in the reduce expression.

In the example below we combine many words into a sentence.

Func<string, string, string> combine = (x, y) => string.Concat(x, " ", y);

var words = new Response<string>[] { Response.Create("world") };
var arg1 = "hello";

string sentence = Expression.Reduce(combine, arg1, words);

Funnel<T>

Takes many Response<T>'s and invokes a function passing each T as an argument; if and only if each Response<T> is in a valid state.
If at least one input is in an invalid state, then an invalid Response<T> is returned instead of calling the function.
Useful when you'd like an operation to happen only when several previous operation completed successfully.

In the example below we only take the power of two numbers if they were calculated correctly.

// Returns an Invalid Response<double> when the divisor argument is 0, otherwise the result is stored in a valid Response<double>.
Func<double, double, Response<double>> divide = (dividend, divisor) => divisor == 0 ? new Response<double>() : Response.Create(dividend / divisor);

var e = divide(150D, 55D);
var pi = divide(22D, 7D);

var answer = Expression.Funnel(e, pi, Math.Pow);

Credits

Changelog

6.0.0

  • Started a changelog (i.e. pre version 6 you need to check the raw git commits).
  • Bind and Transform now take any T off some Response instead of only a Response<T>.
  • You can now Log off any T, previously it was only for Response<T>.
  • Async Try container now handles AggregateException separately from the standard Exception type.
  • The Retry container now accepts an exponential backoff algorithm, with optional jitter.
  • Any T value can now initiate a Response chain using the Push extension.
  • Introduced NotNull<T> as a way to counter reference types being null.
  • Lots of small method signature changes to flesh out Bind, Transform, and Log; allowing more combinations of T, Response<T>, and Task<Response<T>> in chains.
  • New container Maybe<TResult, TError> with operations for Match, Bind, and Transform.

There is nothing "major" in this release, most of he changes are quality of life around logging: "anything anywhere"; and composing varied functions via Bind and Transform that were missing.
The major version was bumped (MAJOR.MINOR.PATCH), as we've introduced backwards incompatible changes to some signatures that weren't quite right before.

6.0.1

  • Nuget package metadata added to the project file, allowing easy releases via the Visual Studio Pack command.

7.0.0

  • Breaking change: renamed extension method Response.WithValue(Any<T>) to Response.With(Any<T>) to follow the conventions of other containers.
  • New container Alias<T> allows you to give names to types, while retaining the behavior of the underlying type.

8.0.0

  • Breaking change: some methods have been renamed, as the complier had some issues working out the overloaded types (T / Response / Response<T> / Task / Task<T> / Task<Response> / Task<Response<T>>).
  • When a raw Task, or Task<T> are passed into extension methods; they will now be safely unwrapped, and any errors will be logged out.

8.0.1

  • Added readme file to nuget.
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.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
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  • .NETStandard 2.0

    • No dependencies.

NuGet packages (1)

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FrameworkContainers

Framework Containers provides useful parts of frameworks wrapped into single types. The general idea is to replace common services, with simple types instead, reducing overheads when creating new projects. Common services include http, sql, and serialization.

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Version Downloads Last updated
10.0.0 1,985 6/25/2023
9.0.0 748 4/25/2023
8.0.1 4,564 11/11/2021
8.0.0 1,561 11/1/2021
7.0.0 1,045 1/27/2021
6.0.1 977 1/1/2021
5.0.0 2,494 11/4/2018
4.0.0 1,749 10/16/2016
3.0.0 2,126 4/21/2016
2.0.0 1,741 4/20/2016
1.1.0 1,943 4/19/2016
1.0.0 1,762 4/14/2016

Breaking change: renamed extension method Response.WithValue(Any T) to Response.With(Any T) to follow the conventions of other containers.
New container Alias allows you to give names to types, while retaining the behavior of the underlying type.