CmlLib.Core 3.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package CmlLib.Core --version 3.1.0
NuGet\Install-Package CmlLib.Core -Version 3.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CmlLib.Core" Version="3.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add CmlLib.Core --version 3.1.0
#r "nuget: CmlLib.Core, 3.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install CmlLib.Core as a Cake Addin
#addin nuget:?package=CmlLib.Core&version=3.1.0

// Install CmlLib.Core as a Cake Tool
#tool nuget:?package=CmlLib.Core&version=3.1.0

CmlLib.Core

Minecraft Launcher Library

This library is minecraft launcher library for .NET Core and .NET Framework
Support all version, with Forge

한국어 README
한국어 문서는 최신 버전이 아닙니다. 빠른 시일 내에 업데이트하겠습니다.

Version

Current version: 3.0.0

Old versions:

Functions

  • Online or Offline login
  • Download the game files from the Mojang file server
  • Launch any version (tested up to 1.16.2)
  • Launch Forge, Optifine or any other custom version
  • Download the Minecraft java runtime from the Mojang file server
  • Install Forge
  • Launch with options (direct server connecting, screen resolution)
  • Supports cross-platform (windows, ubuntu, mac, only on .NET Core)

How to Install

Install the 'CmlLib.Core' Nuget package or download the dll files in Releases and add references to them in your project.

Write this at the top of your source code:

using CmlLib.Core;
using CmlLib.Core.Auth;

How to Use

Official documentation: wiki

Sample Code

Login

var login = new MLogin();
var response = login.TryAutoLogin();

if (!response.IsSuccess) // failed to automatically log in
{
    var email = Console.ReadLine();
    var pw = Console.ReadLine();
    response = login.Authenticate(email, pw);

    if (!response.IsSuccess)
         throw new Exception(session.Result.ToString()) // failed to log in
}

// This session variable is the result of logging in and is used in MLaunchOption, in the Launch part below.
var session = response.Session;

Offline Login

// This session variable is the result of logging in and is used in MLaunchOption, in the Launch part below.
var session = MSession.GetOfflineSession("USERNAME");

Launch

//var path = new MinecraftPath("game_directory_path");
var path = new MinecraftPath(); // use default directory

var launcher = new CMLauncher(path);
launcher.FileChanged += (e) =>
{
    Console.WriteLine("[{0}] {1} - {2}/{3}", e.FileKind.ToString(), e.FileName, e.ProgressedFileCount, e.TotalFileCount);
};
launcher.ProgressChanged += (s, e) =>
{
    Console.WriteLine("{0}%", e.ProgressPercentage);
};

foreach (var item in launcher.GetAllVersions())
{
    Console.WriteLine(item.Name);
}

var launchOption = new MLaunchOption
{
    MaximumRamMb = 1024,
    Session = session, // Login session. ex: Session = MSession.GetOfflineSession("hello")

    //ScreenWidth = 1600,
    //ScreenHeigth = 900,
    //ServerIp = "mc.hypixel.net"
};

// launch vanila
var process = launcher.CreateProcess("1.15.2", launchOption);

// launch forge (already installed)
// var process = launcher.CreateProcess("1.16.2-forge-33.0.5", launchOption);

// launch forge (install forge if not installed)
// var process = launcher.CreateProcess("1.16.2", "33.0.5", launchOption);

process.Start();

More information

Go to wiki

What is different between CmlLib.Core and CmlLib?

CmlLib.Core is developed using .NET Core and supports cross platform, but CmlLib doesn't support it, and is deprecated.

Contact

Email: ksi123456ab@naver.com
Discord: ksi123456ab#3719
(I prefer Discord)

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
.NET Framework net462 is compatible.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on CmlLib.Core:

Package Downloads
CmlLib.Core.Auth.Microsoft

Minecraft login with Microsoft Xbox Live account

CmlLib.Core.Installer.Forge

Minecraft Forge Installer

CmlLib.Core.Auth.Microsoft.Uno

Minecraft login with Microsoft Xbox account migrated to work with the UnoPlatform

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.0.0-beta.1 62 3/29/2024
3.3.10 502 3/9/2024
3.3.9 515 2/1/2024
3.3.8 1,417 10/14/2023
3.3.7 2,304 6/26/2023
3.3.6 2,445 1/22/2023
3.3.5 7,047 12/20/2021
3.3.4 883 12/13/2021
3.3.3 2,182 10/4/2021
3.3.2 888 9/5/2021
3.3.1 1,299 6/22/2021
3.3.0 873 6/14/2021
3.2.0 825 6/2/2021
3.2.0-pre3 609 5/25/2021
3.2.0-pre1 609 4/8/2021
3.1.1 1,194 2/11/2021
3.1.0 908 12/27/2020
3.0.0 1,062 8/25/2020
3.0.0-alpha3 717 8/24/2020
3.0.0-alpha 814 7/3/2020
2.0.2 1,020 5/31/2020
2.0.1 925 5/31/2020
2.0.0 995 5/17/2020
0.2.0 1,035 4/13/2020
0.1.0 1,006 4/6/2020