Carubbi.StateMachine 1.0.0

.NET Framework 4.7.2
There is a newer version of this package available.
See the version list below for details.
Install-Package Carubbi.StateMachine -Version 1.0.0
dotnet add package Carubbi.StateMachine --version 1.0.0
<PackageReference Include="Carubbi.StateMachine" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Carubbi.StateMachine --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Carubbi.StateMachine, 1.0.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Carubbi.StateMachine as a Cake Addin
#addin nuget:?package=Carubbi.StateMachine&version=1.0.0

// Install Carubbi.StateMachine as a Cake Tool
#tool nuget:?package=Carubbi.StateMachine&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Carubbi.StateMachine

Generic State Machine Aspect-oriented-programming based Implementation

Just create your entity like this:

    [InitialState("State1")]
    public class Entity : IStatedEntity
    {

        [Transition(From = "State1", To = "State2")]
        [Transition(From = "State3", To = "State1")]
        public void Method1()
        {
            Trace.WriteLine("Method1");
        }

        [Transition(From = "State2", To = "State1")]
        public string Method2()
        {
            Trace.WriteLine("Method2");
            return string.Empty;
        }

        [Transition(From = "State2", To = "State3")]
        [Transition(From = "State3", To = "State4")]
        public int Method3(int p1, int p2)
        {
            Trace.WriteLine("Method3");
            return p1 + p2;
        }


        public StateMachine StateMachine { get; set; }
   }

and use it this way:


        [TestMethod]
        public void TestMethod1()
        {
            StateMachine.Configure();
            var ent = new Entity
            {
                StateMachine =
                {
                    IgnoreInvalidOperations = true
                }
            };

            ent.StateMachine.TransitionStarted += StateMachine_TransitionStarted;
            ent.StateMachine.TransitionEnded += StateMachine_TransitionEnded;

            Trace.WriteLine(ent.StateMachine.CurrentState);
            ent.Method1();
            Trace.WriteLine(ent.StateMachine.CurrentState);
            ent.Method2();
            Trace.WriteLine(ent.StateMachine.CurrentState);
            ent.Method1();
            Trace.WriteLine(ent.StateMachine.CurrentState);
            var result = ent.Method3(2, 4);
            Trace.WriteLine(ent.StateMachine.CurrentState);
            var result2 = ent.Method3(4, 4);
            Trace.WriteLine(ent.StateMachine.CurrentState);
            var result3 = ent.Method3(4, 4);
            Trace.WriteLine(ent.StateMachine.CurrentState);
        }

        private void StateMachine_TransitionEnded(object sender, TransitionEventArgs e)
        {

        }

       
        private void StateMachine_TransitionStarted(object sender, TransitionStartedEventArgs e)
        {
            
        }
   }
Product Versions
.NET Framework net472 net48
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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Version Downloads Last updated
1.1.0 592 11/4/2018
1.0.0 555 8/29/2018