See the version list below for details.
dotnet add package AdamsLair.OpenTK.GLControl --version 1.1.11
NuGet\Install-Package AdamsLair.OpenTK.GLControl -Version 1.1.11
<PackageReference Include="AdamsLair.OpenTK.GLControl" Version="1.1.11" />
paket add AdamsLair.OpenTK.GLControl --version 1.1.11
#r "nuget: AdamsLair.OpenTK.GLControl, 1.1.11"
// Install AdamsLair.OpenTK.GLControl as a Cake Addin #addin nuget:?package=AdamsLair.OpenTK.GLControl&version=1.1.11 // Install AdamsLair.OpenTK.GLControl as a Cake Tool #tool nuget:?package=AdamsLair.OpenTK.GLControl&version=1.1.11
A custom version of OpenTK for being used with the Duality framework. Forked from https://github.com/opentk/opentk
|Product||Versions Compatible and additional computed target framework versions.|
|.NET Framework||net is compatible. net20 is compatible. net35 was computed. net40 was computed. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on AdamsLair.OpenTK.GLControl:
The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on AdamsLair.OpenTK.GLControl:
a 2D Game Development Framework