AdamsLair.OpenTK.GLControl 1.2.2

A custom version of OpenTK for being used with the Duality framework. Forked from https://github.com/opentk/opentk

Install-Package AdamsLair.OpenTK.GLControl -Version 1.2.2
dotnet add package AdamsLair.OpenTK.GLControl --version 1.2.2
<PackageReference Include="AdamsLair.OpenTK.GLControl" Version="1.2.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AdamsLair.OpenTK.GLControl --version 1.2.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: AdamsLair.OpenTK.GLControl, 1.2.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install AdamsLair.OpenTK.GLControl as a Cake Addin
#addin nuget:?package=AdamsLair.OpenTK.GLControl&version=1.2.2

// Install AdamsLair.OpenTK.GLControl as a Cake Tool
#tool nuget:?package=AdamsLair.OpenTK.GLControl&version=1.2.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Dependencies

This package has no dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on AdamsLair.OpenTK.GLControl:

Package Downloads
AdamsLair.Duality.Editor.Backend.DefaultOpenTK
The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on AdamsLair.OpenTK.GLControl:

Repository Stars
AdamsLair/duality
a 2D Game Development Framework

Version History

Version Downloads Last updated
1.2.2 6,802 5/1/2019
1.2.1 1,192 2/5/2019
1.2.0 1,287 10/7/2018
1.1.11 630 7/26/2018
1.1.10 3,515 1/27/2018
1.1.9 902 1/13/2018
1.1.8 4,408 4/20/2017
1.1.7 624 4/20/2017
1.1.6 8,729 10/26/2015
1.1.5 1,403 8/7/2015
1.1.4 999 8/7/2015
1.1.3 1,000 8/7/2015
1.1.2 1,319 5/18/2015
1.1.1 16,544 9/16/2014
1.1.0 4,647 6/2/2014