Ab3d.PowerToys 10.2.8348

There is a newer version of this package available.
See the version list below for details.
dotnet add package Ab3d.PowerToys --version 10.2.8348                
NuGet\Install-Package Ab3d.PowerToys -Version 10.2.8348                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ab3d.PowerToys" Version="10.2.8348" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ab3d.PowerToys --version 10.2.8348                
#r "nuget: Ab3d.PowerToys, 10.2.8348"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ab3d.PowerToys as a Cake Addin
#addin nuget:?package=Ab3d.PowerToys&version=10.2.8348

// Install Ab3d.PowerToys as a Cake Tool
#tool nuget:?package=Ab3d.PowerToys&version=10.2.8348                

Ab3d.PowerToys is an ultimate WPF and WinForms 3D toolkit library that greatly simplifies developing desktop applications with scientific, technical, CAD or other 3D graphics.

Samples project:


Online reference help:

Change log:

Supported platforms:
- .NET Framework 4.0+
- .NET Core 3.1
- .NET 5.0
- .NET 6.0
- .NET 7.0

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net5.0-windows7.0 is compatible.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net6.0-windows7.0 is compatible.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net7.0-windows7.0 is compatible.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
.NET Framework net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETCoreApp 3.1

    • No dependencies.
  • .NETFramework 4.0

    • No dependencies.
  • .NETFramework 4.5

    • No dependencies.
  • net5.0-windows7.0

    • No dependencies.
  • net6.0-windows7.0

    • No dependencies.
  • net7.0-windows7.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Ab3d.PowerToys:

Package Downloads

Ab3d.PowerToys.Input library provides 3D camera controllers for Game Controller and 3D mouse from 3dconnexion.


Package Description

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
11.1.8864 600 4/11/2024
11.0.8746 2,108 12/14/2023
11.0.8614 1,692 8/2/2023
11.0.8585 475 7/5/2023
10.2.8348 3,280 11/9/2022
10.1.8147 1,810 4/28/2022
10.0.8000 8,324 11/26/2021
9.6.7848 3,520 6/28/2021
9.5.7763 1,361 4/3/2021
9.5.7760 524 4/2/2021
9.4.7657 1,825 12/17/2020
9.4.7656 623 12/17/2020
9.3.7619 906 11/11/2020
9.2.7447 1,795 5/29/2020
9.1.7279 1,362 12/11/2019
9.0.7234 1,119 10/22/2019

Ab3d.PowerToys v10.2 change log:
- Improved Ab3d.Utilities.Triangulator by adding support to triangulate multiple polygons with holes (before it was possible to triangulate only a single polygon without any hole). This can be used to create 3D meshes from text.
- Ab3d.Utilities.PolygonAnalyzer is now a public class that can be used to analyze a 2D polygon defined by a list of 2D positions.
- Improved EventManager3D by preventing reporting a mouse hit on a hidden UIElement3D object when the scene is rendered by DXEngine (for example, this could happen when using ModelMover with EventManager3D).
- Set names for 3D objects that define ModelMoverVisual3D, ModelRotatorVisual3D and ModelScalarVisual3D.
- Added IsHeadingRotationInvertedWhenUpsideDown property to ViewCubeCameraController. When true (by default) then the heading direction is inverted when the ViewCube is shown upside down (y pointing down). This way the rotation of the ViewCube follows the mouse's direction.
- Added AdjustFirstLabelPosition, AdjustLastLabelPosition and LabelAdjustmentFactor properties to AxisWith3DLabelsVisual3D. Added AdjustFirstLabelPosition, AdjustLastLabelPosition, LabelXAdjustmentFactor and LabelYAdjustmentFactor properties to AxisWithOverlayLabelsVisual3D. Added AdjustFirstAndLastLabelPositions to AxesBoxVisual3D. The properties can be used to prevent overlapping the labels of one axis with the labels of an adjacent axis.
- Added build for .Net 7.0