Install-Package Ab3d.DXEngine -Version 5.1.8153
dotnet add package Ab3d.DXEngine --version 5.1.8153
<PackageReference Include="Ab3d.DXEngine" Version="5.1.8153" />
paket add Ab3d.DXEngine --version 5.1.8153
#r "nuget: Ab3d.DXEngine, 5.1.8153"
// Install Ab3d.DXEngine as a Cake Addin #addin nuget:?package=Ab3d.DXEngine&version=5.1.8153 // Install Ab3d.DXEngine as a Cake Tool #tool nuget:?package=Ab3d.DXEngine&version=5.1.8153
Ab3d.DXEngine is a DirectX 11 rendering engine for Desktop .Net applications. Ab3d.DXEngine is built for advanced business and scientific 3D visualization and object manipulation.
It uses super fast rendering techniques that can fully utilize graphics cards and provide the ultimate performance. It also supports top quality visuals with PBR materials and shadows.
Ab3d.DXEngine package is the core package of the library. Usually, the Ab3d.DXEngine.Wpf package is also used.
It is also recommended to use Ab3d.PowerToys library that greatly simplifies working with 3D graphics.
Online users guide:
Online reference help:
DXEngineSnoop (diagnostics tool):
- .NET Framework 4.0+
- .NET Core 3.1
- .NET 5.0
- .NET 6.0
|.NET||net5.0 net5.0-windows net5.0-windows7.0 net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows net6.0-windows7.0|
|.NET Framework||net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48|
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Ab3d.DXEngine:
Ab3d.DXEngine.Wpf library provides support for using Ab3d.DXEngine rendering engine in WPF applications and supports rendering WPF 3D objects with the engine.
Ab3d.DXEngine.Assimp provides importing 3D models from many 3D file formats for Ab3d.DXEngine rendering engine. It is using a native Assimp importer (https://github.com/assimp/assimp). Ab3d.DXEngine is a super fast DirectX 11 rendering engine for Desktop .Net applications. Ab3d.DXEngine is built for advanced business and scientific 3D visualization. The following objects are created: - MeshObjectNode for objects with meshes - SceneNode objects for groups of objects - SimpleMesh<PositionNormalTexture> for meshes - StandardMaterial for materials Known issues in v1.1: - Silk.NET.Assimp depends on Ultz.Native.Assimp library that should copy the native assimp library into the application's output folder. But this works only for .Net Core and .Net 5.0 project and not for .Net Framework project. See the sample for .Net framework project on https://github.com/ab4d/Ab3d.DXEngine.Assimp for more information. Github page with samples project: https://github.com/ab4d/Ab3d.DXEngine.Assimp See also: https://www.ab4d.com/DXEngine.aspx - Ab3d.DXEngine library (DirectX rendering engine) https://www.ab4d.com/PowerToys.aspx - Ab3d.PowerToys library (the ultimate 3D helper library) Supported platforms: - .NET Framework 4.6.1+ - .NET Core 3.1 - .NET 5.0
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Ab3d.DXEngine:
Mod editor/creator for RED Engine games. The point is to have an all in one tool for creating mods for the games made with the engine.